Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vanishing wreckage #36783

Closed
Alterforce opened this issue Jan 7, 2020 · 6 comments
Closed

Vanishing wreckage #36783

Alterforce opened this issue Jan 7, 2020 · 6 comments
Labels
stale Closed for lack of activity, but still valid. Vehicles Vehicles, parts, mechanics & interactions

Comments

@Alterforce
Copy link
Contributor

Describe the bug

Wreckage suddenly appears if approached from the west and disappears if sufficiently far away.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Find wreckage
  2. Approach it from the west
  3. Observe how it pops in and out of reality when the player goes near and away from it

Expected behavior

Wreckage does not disappear or suddenly appear from view when approached from the west.

Screenshots

vanishing wreck 1
Wreck is missing

vanishing wreck 2
Wreck suddenly materializes

Versions and configuration

  • OS: Windows 10
  • Game Version: 0.D-11048-g8ad1db2
  • Graphics version: Tiles
  • Mods loaded:
    vanishing wreck mods

Additional context

Wreckage does not suddenly appear or disappear when approached from north or east. South is unknown.

Save file:
CDDA Vanishing Wreck.zip

@Night-Pryanik Night-Pryanik added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions labels Jan 8, 2020
@kevingranade
Copy link
Member

kevingranade commented Jan 12, 2020

From the symptoms the owning submap might not be at the center point of the vehicle any more.

@int-ua int-ua removed the <Bug> This needs to be fixed label Jan 14, 2021
@int-ua
Copy link
Contributor

int-ua commented Jan 14, 2021

Removing the Bug label until a fresh confirmation.

@OliveChukar
Copy link

Tested in ver 0.E-9111-gd1e702b-dirty. With the save from original issue the odd vehicle thing happened exactly as shown in the screenshots. I have no idea how to reproduce this thing in a fresh world so i did not try.

@int-ua int-ua removed the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jan 22, 2021
@int-ua
Copy link
Contributor

int-ua commented Jan 22, 2021

Thank you, @OliveChukar! Not assigning Bug label because it may be very hard to reproduce creating such wreckage and it may be required to understand what caused this for fixing. IMHO it requires either a reliable way to reproduce from scratch or at least a second occurrence.

@stale
Copy link

stale bot commented Feb 21, 2021

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Feb 21, 2021
@Night-Pryanik
Copy link
Contributor

No discussion in a long time, closing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
stale Closed for lack of activity, but still valid. Vehicles Vehicles, parts, mechanics & interactions
Projects
None yet
Development

No branches or pull requests

5 participants