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40mm Pipe Launcher has zero range (Cannot fire) #36831

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Benny-Bear opened this issue Jan 9, 2020 · 3 comments
Closed

40mm Pipe Launcher has zero range (Cannot fire) #36831

Benny-Bear opened this issue Jan 9, 2020 · 3 comments
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<Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Ranged Ranged (firearms, bows, crossbows, throwing), balance, tactics

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@Benny-Bear
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Describe the bug

The 40mm Pipe Launcher underbarrel gun mod has zero range with launcher skill below 2.
When above Launcher skill level 2 you can fire it but you seem to always be hit by bomb fragments even when firing 40 tiles away.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Make a player with a gun with 40mm Pipe Launcher mod with 0-1 Launcher skill
  2. Try to shoot grenade at zombie
  3. You cannot aim anywhere, nor fire the gun

Expected behavior

Big explosions

Screenshots

unknown

@Night-Pryanik
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Related to #36498?

@Night-Pryanik Night-Pryanik added <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Ranged Ranged (firearms, bows, crossbows, throwing), balance, tactics labels Jan 19, 2020
@ghost
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ghost commented Apr 11, 2020

Same issue is happening with M203 underbarrel grenade launcher still in latest stable 0.E.

@irwiss
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irwiss commented Sep 11, 2022

On latest master there's explicit messages about skill requirement
image

Once launchers theoretical skill is 2 the range is 60

@Night-Pryanik Night-Pryanik closed this as not planned Won't fix, can't repro, duplicate, stale Sep 11, 2022
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Labels
<Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Ranged Ranged (firearms, bows, crossbows, throwing), balance, tactics
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3 participants