Warn player when attacking with a slow item #51894
Labels
Info / User Interface
Game - player communication, menus, etc.
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
stale
Closed for lack of activity, but still valid.
Problem
I just lost a character by accidentally attacking with a mattress that I was bringing back to the evac shelter to make a bed there.
Suggestion
I would definitely appreciate a sort of feature that warns the player when they're about to attack with something with a very high move cost (something around 400 or more, or double/triple their speed) with some sort of dialogue message, maybe like this:
┍─────────────────────────────────────────────────────────┐
┃Your current weapon (weapon here) has a high move cost (cost here)! Confirm attack? (Y/N) ┃
┃_______________________________________________________________________________(Y)es (N)o________┃
I'm fine if something like this isn't added. There also might already be a feature like this that I haven't seen, so if that's the case, make sure to tell me where/how to use it! Thanks in advance.
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