- Seattle, United States
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20:33
(UTC -08:00)
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rust_d3d12_sample_hello_tetrahedron
rust_d3d12_sample_hello_tetrahedron PublicA Recreation of the DirectX 12 "Hello World" Sample in Rust. The samples implemented are the Triangle, Const Buffer, and Frame Buffer samples. This renders a spinning tetrahedron with Red, Green, B…
Rust 1
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immich_config_help
immich_config_help PublicSharing my configuration files because I need help figuring them out.
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rust_raytracer
rust_raytracer PublicWriting a raytracer in rust using DirectX Raytracing (DXR)
Rust 2
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