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Bootstrap/window #3

Merged
merged 3 commits into from
Jun 24, 2023
Merged

Bootstrap/window #3

merged 3 commits into from
Jun 24, 2023

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Condzi
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@Condzi Condzi commented Jun 24, 2023

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@Condzi
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Condzi commented Jun 24, 2023

lgtm 👍 maybe add high dpi support later

@Condzi Condzi merged commit 9a07f31 into develop Jun 24, 2023
@Condzi Condzi deleted the bootstrap/window branch June 24, 2023 17:17
Condzi added a commit that referenced this pull request Jun 29, 2023
* Bootstrap/basics (#2)

* logf, check_, dbg_check_

* temp and perm memory

* add errf

* Baisc error handling, os_read_entire_file

* Move OS to own folder

* More file manipulation functions

* minor style stuff

* Update the docs with official information

* Test String_Builder declaration

* String_Builder

* os_get_app_uptime_as_string

* Delete log.txt

* exception handler w.i.p

* Fix compilation errors

* Debugging functions

* Tidy up OS code

* add pathf

* more pathf stuff

* to_string -> to_temp_string

* move code to base/

* notes

* vector math

* Matrix math for 2D

* print cppcheck version in pipeline

* notes

* continue on error for cppcheck

* Bootstrap/window (#3)

* Window module declaration

* add window procs

* add a note

* Bootstrap/dx11 debug shapes (#4)

* Draft of renderer interface

* DirectX devices init

* Immediate mode pipeline

* enable debug mode in DX11

* Cool shapes

* column_major for constants

* No need to zero the vs_out

* Use typedefs for ID3D types

* Request D3D 11.1

* formatting

* add ImGui source

* Extract the relevant backend files

* imgui integrated

* ignore 3rdparty code in cppcheck
Condzi added a commit that referenced this pull request Jul 8, 2023
* Bootstrap/basics (#2)

* logf, check_, dbg_check_

* temp and perm memory

* add errf

* Baisc error handling, os_read_entire_file

* Move OS to own folder

* More file manipulation functions

* minor style stuff

* Update the docs with official information

* Test String_Builder declaration

* String_Builder

* os_get_app_uptime_as_string

* Delete log.txt

* exception handler w.i.p

* Fix compilation errors

* Debugging functions

* Tidy up OS code

* add pathf

* more pathf stuff

* to_string -> to_temp_string

* move code to base/

* notes

* vector math

* Matrix math for 2D

* print cppcheck version in pipeline

* notes

* continue on error for cppcheck

* Bootstrap/window (#3)

* Window module declaration

* add window procs

* add a note

* Bootstrap/dx11 debug shapes (#4)

* Draft of renderer interface

* DirectX devices init

* Immediate mode pipeline

* enable debug mode in DX11

* Cool shapes

* column_major for constants

* No need to zero the vs_out

* Use typedefs for ID3D types

* Request D3D 11.1

* formatting

* Bootstrap/dear imgui integration (#7)

* add ImGui source

* Extract the relevant backend files

* imgui integrated

* ignore 3rdparty code in cppcheck
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