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Copshowium Creation Chamber
Max M edited this page Sep 9, 2021
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3 revisions
The Copshowium Creation Chamber recipes are defined by JSON, and can be added/removed/changed by data packs.
The post-Crossroads 2.7.0 JSON format (anything preceded by // is a comment and should not be in a real JSON):
{
"type": "crossroads:copshowium",
"active": <boolean> //Optional, default true. If false, disables this recipe
//ONE OF THE FOLLOWING
//For a single fluid input:
"fluid": <string fluid ID>,//Registry name of the input fluid
//OR
"tag": <string tag ID>,//Fluid path tag to match all fluids in the tag
//OR, for multi-fluid input:
"input": [
{
"fluid": <string fluid ID>,//Registry name of the input fluid
//OR
"tag": <string tag ID>,//Fluid path tag to match all fluids in the tag
},
//.... with as many accepted fluids as desired
],
"mult": <float>,//Optional, default 1. Multiplies the quantity of input fluid to determine the amount of molten copshowium produced
"entropy": <boolean>//Optional, default false. Whether this recipe produces temporal entropy when crafted
}
The pre-Crossroads 2.7.0 JSON format (anything preceded by // is a comment and should not be in a real JSON):
{
"type": "crossroads:copshowium",
"active": <boolean> //Optional, default true. If false, disables this recipe
"input": {
"fluid": <string fluid ID>,//Registry name of the input fluid
"amount": <integer>//This value is ignored, but must be defined anyway
},
"mult": <float>,//Optional, default 1. Multiplies the quantity of input fluid to determine the amount of molten copshowium produced
"entropy": <boolean>//Optional, default false. Whether this recipe produces temporal entropy when crafted
}