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Copshowium Creation Chamber

Max M edited this page Sep 9, 2021 · 3 revisions

The Copshowium Creation Chamber recipes are defined by JSON, and can be added/removed/changed by data packs.

The post-Crossroads 2.7.0 JSON format (anything preceded by // is a comment and should not be in a real JSON):

{
    "type": "crossroads:copshowium",
    "active": <boolean> //Optional, default true. If false, disables this recipe
    //ONE OF THE FOLLOWING
    //For a single fluid input:
    "fluid": <string fluid ID>,//Registry name of the input fluid
    //OR 
    "tag": <string tag ID>,//Fluid path tag to match all fluids in the tag
    //OR, for multi-fluid input:
    "input": [
        {
            "fluid": <string fluid ID>,//Registry name of the input fluid
            //OR 
            "tag": <string tag ID>,//Fluid path tag to match all fluids in the tag
        },
        //.... with as many accepted fluids as desired
    ],
    "mult": <float>,//Optional, default 1. Multiplies the quantity of input fluid to determine the amount of molten copshowium produced
    "entropy": <boolean>//Optional, default false. Whether this recipe produces temporal entropy when crafted
}

The pre-Crossroads 2.7.0 JSON format (anything preceded by // is a comment and should not be in a real JSON):

{
    "type": "crossroads:copshowium",
    "active": <boolean> //Optional, default true. If false, disables this recipe
    "input": {
        "fluid": <string fluid ID>,//Registry name of the input fluid
        "amount": <integer>//This value is ignored, but must be defined anyway
    },
    "mult": <float>,//Optional, default 1. Multiplies the quantity of input fluid to determine the amount of molten copshowium produced
    "entropy": <boolean>//Optional, default false. Whether this recipe produces temporal entropy when crafted
}
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