This template is designed to simplify process of starting of new project in Unity engine using Git. You can simply:
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Fork this repository
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Rename it
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Clone it
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Develop your own projects in Unity using Git for version control
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There are prepared several basic folders such as 'Models' and 'Prefabs', comonly used for projects in Unity editor.
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Git is set to ignore content of '_NonVersioned' folder - so you can freely put there anything that shloud not be tracked by by Git (like working versions of 3D models, textures, ...).
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You can change content of file '.gitignore' to adjust which folders and files should be ignored by Git
This and other readme files uses Markdown notation...