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v1.0.3 Clientprefs

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@Cruze03 Cruze03 released this 21 Aug 14:24
· 3 commits to main since this release
  • fix: "Native d01e4eb5 was invoked on a non-main thread" on player connect.
  • Devs can now save clientpref for player at PlayerDisconnect(HookMode.Post) too as the plugin now saves in database after 0.5 seconds.
  • Added more error logging and added variable in config to enable debug logs.

v1.0.3Fix

  • fix: "An item with the same key has already been added." error. Thanks to @exkludera