- fix: "Native d01e4eb5 was invoked on a non-main thread" on player connect.
- Devs can now save clientpref for player at PlayerDisconnect(HookMode.Post) too as the plugin now saves in database after 0.5 seconds.
- Added more error logging and added variable in config to enable debug logs.
v1.0.3Fix
- fix: "An item with the same key has already been added." error. Thanks to @exkludera