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Reflect derived traits on all components and resources: bevy_transfor…
validation jobs #40: Commit 5a0c09d pushed by CubixSystem
September 15, 2024 19:15 11s main
September 15, 2024 19:15 11s
set pipeline to queued when shader is not yet available (#12051)
validation jobs #39: Commit c641882 pushed by CubixSystem
February 23, 2024 13:02 7s main
February 23, 2024 13:02 7s
Use is method instead of downcast_ref::<T>().is_some() in `App::i…
validation jobs #38: Commit a1ef7be pushed by CubixSystem
February 18, 2024 22:51 6s main
February 18, 2024 22:51 6s
Update tracing-tracy requirement from 0.10.4 to 0.11.0 and tracy-cli…
validation jobs #37: Commit 4e9590a pushed by CubixSystem
February 3, 2024 23:28 6s main
February 3, 2024 23:28 6s
Fix infinite asset preparation due to undrained AssetEvent events (#…
validation jobs #36: Commit c227fc9 pushed by CubixSystem
January 27, 2024 13:11 5s main
January 27, 2024 13:11 5s
Direction: Rename from_normalized to new_unchecked (#11425)
validation jobs #35: Commit 0387331 pushed by CubixSystem
January 21, 2024 00:16 7s main
January 21, 2024 00:16 7s
Use static_assertions to check for trait impls (#11407)
validation jobs #34: Commit 056b006 pushed by CubixSystem
January 18, 2024 19:53 6s main
January 18, 2024 19:53 6s
Restore brightness in the remaining three examples after exposure PR …
validation jobs #33: Commit 9abf565 pushed by CubixSystem
January 17, 2024 21:25 7s main
January 17, 2024 21:25 7s
Skip rehashing TypeIds (#11268)
validation jobs #32: Commit 69760c7 pushed by CubixSystem
January 13, 2024 17:49 6s main
January 13, 2024 17:49 6s
Fixed typo in generate_custom_mesh.rs example (#11293)
validation jobs #31: Commit ce5bae5 pushed by CubixSystem
January 11, 2024 21:30 6s main
January 11, 2024 21:30 6s
resolve all internal ambiguities (#10411)
validation jobs #30: Commit a657478 pushed by CubixSystem
January 9, 2024 20:39 7s main
January 9, 2024 20:39 7s
assets should be kept on CPU by default (#11212)
validation jobs #29: Commit 425570a pushed by CubixSystem
January 5, 2024 20:47 6s main
January 5, 2024 20:47 6s
Made the remaining types from bevy_ui to reflect the Default trait if…
validation jobs #28: Commit 3f535d5 pushed by CubixSystem
January 3, 2024 22:32 5s main
January 3, 2024 22:32 5s
support all types of animation interpolation from gltf (#10755)
validation jobs #27: Commit 71adb77 pushed by CubixSystem
January 1, 2024 09:18 6s main
January 1, 2024 09:18 6s
Allow optional extraction of resources from the main world (#10109)
validation jobs #26: Commit 4ae6a66 pushed by CubixSystem
October 14, 2023 16:46 6s main
October 14, 2023 16:46 6s
foxes shouldn't march in sync (#10070)
validation jobs #25: Commit a52ca17 pushed by CubixSystem
October 10, 2023 00:09 8s main
October 10, 2023 00:09 8s
fix example mesh2d_manual (#9941)
validation jobs #24: Commit 154a490 pushed by CubixSystem
October 6, 2023 21:59 6s main
October 6, 2023 21:59 6s
Finish documenting bevy_gltf (#9998)
validation jobs #23: Commit 375af64 pushed by CubixSystem
October 3, 2023 22:49 6s main
October 3, 2023 22:49 6s
ignore time channel error (#9981)
validation jobs #22: Commit 1d7577f pushed by CubixSystem
October 1, 2023 09:38 7s main
October 1, 2023 09:38 7s
Refer to "macOS", not "macOS X". (#9704)
validation jobs #21: Commit cac8442 pushed by CubixSystem
September 5, 2023 23:48 6s main
September 5, 2023 23:48 6s
enable multithreading on benches (#9388)
validation jobs #20: Commit ac8f367 pushed by CubixSystem
August 12, 2023 11:54 5s main
August 12, 2023 11:54 5s
impl From<&AssetPath> for HandleId (#9132)
validation jobs #19: Commit a30da00 pushed by CubixSystem
July 15, 2023 22:36 8s main
July 15, 2023 22:36 8s
impl From<&AssetPath> for HandleId (#9132)
validation jobs #18: Commit a30da00 pushed by CubixSystem
July 15, 2023 22:36 9s main
July 15, 2023 22:36 9s
Put #[repr(transparent)] attr to bevy_ptr types (#9068)
validation jobs #17: Commit ede5848 pushed by CubixSystem
July 15, 2023 15:57 9s main
July 15, 2023 15:57 9s
Put #[repr(transparent)] attr to bevy_ptr types (#9068)
validation jobs #16: Commit ede5848 pushed by CubixSystem
July 15, 2023 15:57 9s main
July 15, 2023 15:57 9s