What was used:
- Hololens 1st gen.
- Magic
- UnityFBXExporter
How to use it:
- This only works with Unity XR remote right now.
- After the Mesh appears, just click on the save button, and the save directory will be written to the log.
- Blender doesn't take ASCII FBX files. You will need converting the ascii fbx in the binary fbx.
I needed to scan the room to avoid constantly using unity remote. And it did what I needed it to do.