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MinusEngine

A fully asynchronous C# library to access Minus API.

License

The license for this project is Apache Software License 2.0.

It means you can pretty much do whatever you want with it IF you give back some credit.

Event handling

Every operation has two possible outputs: completion or failure.

Thus, for each operation on the class MinusApi (which in turn represents a call to the actual Minus site) you have to register a success and failure delegate to handle these events.

The asynchronous nature of the library makes it perfect to develop UI-based applications on top of it.

Code sample

// create the API
MinusApi api = new MinusApi("someDummyKey"); // api keys aren't working yet

// setup the success handler for GetItems operation
api.GetItemsComplete += delegate(MinusApi sender, GetItemsResult result)
{
    Console.WriteLine("Gallery items successfully retrieved!\n---");
    Console.WriteLine("Read-only URL: " + result.ReadonlyUrl);
    Console.WriteLine("Title: " + result.Title);
    Console.WriteLine("Items:");
    foreach (String item in result.Items)
    {
        Console.WriteLine(" - " + item);
    }
};

// setup the failure handler for the GetItems operation
api.GetItemsFailed += delegate(MinusApi sender, Exception e)
{
    // don't do anything else...
    Console.WriteLine("Failed to get items from gallery...\n" + e.Message);
};

// trigger the GetItems operation - notice the extra "m" in there.
// while the REAL reader id is "vgkRZC", the API requires you to put the extra "m" in there
api.GetItems("mvgkRZC");

Contact

If you have any questions, please drop me a line on twitter @brunodecarvalho or email me at bruno@biasedbit.com

Dependencies

This project uses the Json.NET library, by James Newton-King.

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An asynchronous C# library to access Minus API

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