Releases: DISTRHO/DPF-Plugins
Releases · DISTRHO/DPF-Plugins
v1.7
v1.6
- Add linux-riscv64 builds to release binaries
- Fix / stabilize VST3 support
- Initial CLAP support
- Set audio port configuration for all plugins
- Set VST3 categories in a few more plugins
- Update to latest DPF
Plugin specific changes:
- Kars: Fix playback after a sample rate change
- Nekobi: Fix deadlock when receiving a MIDI message bigger than 3 bytes
- Nekobi: Make waveform slider behave as a button
- ProM: Fix invalid context (GL compat instead of GL3) in some setups
- ProM: Force keyboard focus on click
1.5
- Initial experimental VST3 support
- Add bottom-right resize handle in glBars and ProM, needed in plugin formats that can't do host-side resizing
(ProM resize handle is invisible but still works, known issue) - Some plugin GUIs can use Cairo instead of OpenGL, if OpenGL is not available at build time
- Standalones no longer require JACK, instead detecting at runtime if it is available
- Standalones will now use RtAudio for native audio device access in case JACK is not available
- ProM now ships with (optional) vendored libprojectM in case it is not available as system library
- ProM now sets up and uses OpenGL3 context instead of OpenGL2 forward compatibility mode, fixing usage on macOS and Windows
- Fix modal about dialogs
- Fix more High-DPI related issues
- Fix OpenGL context swap on GUI deletion, needed on hosts using OpenGL
1.4
DPF:
- Auto-detect compiler target, fixing as-is build with ARM systems
- Allow to use EXE_WRAPPER as makefile option, to help cross-compilation
- Fix build with headers in custom path
- Fix "make install" for macOS and Windows
- Fix exported LV2 metadata to pass checks/validation
- Make mouse-wheel delta independent of window size
Kars:
- Fix audio buffer reuse, causing bad audio in some hosts
Nekobi:
- Set default MIDI CC for all parameters