- UWA开源库合集
- 腾讯开源库
- 显示.net代码(比如c#)的编译中间过程和结果的网站
- 显示.net代码(比如c#)的编译中间过程和结果的网站(源码托管地址)
- Unity超炫特效插件包(近百种特效) 提取码:23x9
- Procedural开源库合辑
- Mobile Movie Texture v2.1.2 提取码:7rfh
- 【博物纳新】战争迷雾开源库测评
- Unity推出免费全新标准材质库
- 【博物纳新】Impostor Baker开源库测评
- 【博物纳新】AI for Animation开源库介绍
- unity引用查找插件-ReferenceFinder
- Unity资源引用查找工具-OrganizeResources
- QNET,一款给力的APP弱网络测试工具
- 【博物纳新】补间动画XTween开源库测评
- Unity3d之-使用BMFont制作美术字体
- 【博物纳新】Procedural Landmass Generation开源库测评
- 6个Unity 开源项目分享!
- 开源分享 Unity3d客户端与C#分布式服务端游戏框架
- xlua-framework
- 【博物纳新】Unity引用查找工具开源库
- 【博物纳新】XCharts开源库介绍
- 【博物纳新】交通生成器Road Architect推荐
- 【博物纳新】Unity网格变形开源库测评
- 计时器库:Unity Timer
- 计时器库:Proven Unity Timer
- 【博物纳新】合辑推荐—使用Unity重现经典游戏!
- 【博物纳新】创建大量角色的GPU动画系统
- 【博物纳新】Unity Shader之萧萧暗雨打窗声
- 王者荣耀定点数学与碰撞检测库
- 【博物纳新】Unity特效性能分析工具
- 支持不规则大小列表项的无限滚动列表
- p4api.net(推荐使用)
- P4.net
- Unity对象的所有组件深拷贝与粘贴小插件
- excel导出为配置文件的工具
- CSharpGeneratorForProton
- 适配Unity的LitJson库
- 原版的LitJson库
- SharpZipLib 压缩库
- SharpZipLib 官网
- Lua静态语法检查工具Luacheck
- LuaMemorySnapshotDump
- Unity博主营地|Unity常用插件汇总
- “开箱即用”的Unity独立游戏开发工具 TinaX Framework
- 最「水」的资源插件汇总,强烈建议你收藏
- 工具使用:推荐一款发现优化场景无用组件的工具Maintainer
- Unity通用渲染管线Shader日志输出工具
- UnityParticleSystemPreview
- Unity-VariableTileLayout 做海报不错的库
- xlsx_to_lua导表工具
- 博主营地 | Unity红点系统如何实现?超全步骤分享
- 代码极简但功能相对完善的基于UGUI的摇杆(Joystick)组件
- A Diablo 2-style inventory system for Unity3D
- 一种Shader变体收集和打包编译优化的思路
- Unity Assets Bundle Extractor
- Fenix Server
- HiSocket
- Grid Flow Builder
- Magica Cloth 布料模拟使用心得,以及插件功能介绍
- AI SDK平台
- UnityFBXExporter
- 支持直接运行时加载ab的库
- MeshDebugger 网格优化工具
- upr AssetChecker资源检查工具(资源、AssetBundle、代码)
- 微软官方写的unity声音管理器,包含运行时和强大的编辑器
- 开源!一款功能强大的高性能二进制序列化器Bssom.Net
- TimingWheelc#版分层时间轮算法
- Unity3D | 插件资源分享
- UnityToolDist
- AssetCheck资源检查修复工具
- LuaBT-NodeCanvas行为树的Lua实现
- UnityAssetCleaner
- best Unity3D open source search engine
- UnityHeapExplorer
- Unity3D 实用技巧 - 分享实时飘动动画插件
- RichText高效、支持大规模头顶文字
- CascLib
- StormLib
- Unity-QuickSheet
- NKGMobaBasedOnET 基于ET框架致敬LOL的Moba游戏
- EasingCurvePresets 动画曲线库
- 非常轻量级的ECS框架
- SpriteAtlasBrowser
- Unity 动画路径预览工具(博客)
- Unity 动画路径预览工具(代码)
- 高性能二进制序列化库
- C# Expression Parser for Unity3D
- ExpressionParser
- Network Benchmark .NET
- Eval-Expression.NET
- C# expressions interpreter
- Zero Allocation StringBuilder for .NET Core and Unity
- 强大的可视化编程插件 Flowcanvas + Nodecanvas 组合魔改版
- Unity_MapEditor_Terrain地图编辑器
- 记忆中的像素块褪色了吗?用开源的体素编辑器重新做个 3D 的吧!
- DocFxForUnity
- UnityCoverFlow——Unity3D UI CoverFlow and other Layout options
- docfx 做一个和微软一样的文档平台
- NavMeshPlus
- Unity Git Hooks
- UndoPro - command-based undo system integrated into Unity's default system
- 最后一战MOBA源码
- NaughtyAttributes is an extension for the Unity Inspector
- i18n.lua_- A very complete i18n lib for Lua
- Smart Hierarchy
- FbxSharp Project : FBX SDK C# bindings
- 高效率 QQ 机器人框架
- Animation Compression Library
- Animation Compression Library Unreal Engine 4 Plugin
- Lua核心工具包
- OneSignal-Unity-SDK
- realtime-CSG-for-unity
- IllegalWordsDetection高效率的简单敏感词检测
- UTween
- 搜代码费时又费力?这里有一个开源神器帮你快速搞定!
- Project Auditor
- 用于在 Unity3D 中获取Android 和 iOS 平台上唯一机器码的插件
- Unity.IO.Compression
- unity3d-rainbow-folders
- SourceCounter代码行数统计工具
- lua-fsm
- NaughtyCharacter-Third Person Controller for Unity
- multi-platform bittorrent client
- 基于unity3d重写的动作系统PosePlus,回合制策略游戏实现
- NaughtyBezierCurves
- Masuit.Tools包含一些常用的操作类,大都是静态类,加密解密,反射操作,动态编译等
- UnityRuntimeSpriteSheetsGenerator
- SpriteDicing
- 一款提供各种主流技术方案的Unity手游框架。包含服务端、客户端等模块,采用C++、C#、Lua语言开发
- Hierarchy 2
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
- UGUI Graphics Library for Unity. 一款 UGUI 图形库
- build-your-own-x
- Type References for Unity3D
- Unity Simple File Browser
- MonoHook
- 战双引导
- Unity Lightmap Prefab Baker
- SuperEditor 支持在Unity界面编辑CS脚本
- FBX SDK C# bindings
- A bunch of code I like to have on hand while working in Unity
- MessagePack-CSharp
- Tiny modular pieces utilizing the power of Scriptable Objects
- ipa-server
- An alternative animator for Unity tailored for traditional animation
- Unity-mongo-csharp-driver-dlls
- A library for patching, replacing and decorating .NET and Mono methods during runtime
- 二维码&条码相关库
- Rule based SpriteAtlas Generator for Unity3D
- Newtonsoft.Json-for-Unity.Converters
- unity-shell
- UnityBitmapDrawing
- DynamicMeshSplitting
- High performance in-memory/distributed messaging pipeline for .NET and Unity
- 参数化图片处理工具EZTextureProcessor
- Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene
- quick_psd2ugui
- Catmull-Rom spline implementation in Unity
- Astar-for-Unity
- unity-texture-packer
- 分析Unity资源,如贴图、精灵图、旧版图集, 新版图集SpriteAtlas,支持AB包资源冗余
- Lightweight toolset for creating concurrent networking systems for multiplayer games
- Asset Usage Detector for Unity 3D
- MyBox is a set of attributes, tools and extensions for Unity
- FastGithub-github定制版的dns服务,解析访问github最快的ip
- LipSync for Unity3D 根据语音生成口型动画 支持fmod
- pkg-doctor包体医生
- unity-remote-file-explorer
- docsify-A magical documentation site generator
- 美术资源自检规则工具 AssetChecker
- Unity原生碰撞
- UnityNativeCollision
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
- CPU and memory profiling tools for Unity3D
- ILSpy
- AvaloniaILSpy
- UnityBookPageCurl
- Unity3D-ConvexHull
- Unity Skinned Mesh Renderer Decals
- Unity-Excpetion-Crash
- Unity NavMesh 2D Pathfinding
- Edit Xcode build settings from the command line
- NavMeshAvoidance
- deep-speech-unity
- Pooling Solution for C# and Unity3D
- Unity白嫖资源大合集!!!
- remotepvrtool
- Pure Lua timerwheel implementation
- LuaMemorySnapshotDump
- 基于ParadoxNotion Slate的帧同步技能编辑器
- XUGL
- HierarchyDecorator
- UnityAddressablesBuildLayoutExplorer
- UnityFx.Async
- C-Sharp-Promise
- EPPlus
- EPPlus 5-Excel spreadsheets for .NET
- A .NET library for distributed synchronization
- SimpleFolderIcon
- FindReferencesInProject2
- Path-Creator
- Injects INotifyPropertyChanged code into properties at compile time
- Adobe XD to Akyui to Unity UI
- C# / Unity Project to work on 3D realtime audio visualizers
- Write scripts with the power of C# and .NET
- 四叉树/八叉树场景动态加载
- A simple Unity library for cheating prevention
- UnityShaderStripper
- Unified Realtime/API framework for .NET platform and Unity
- C++ Profiler For Games
- prefab-painter
- CatAsset Unity AssetBundle资源管理框架
- 基于unity的RPG解密游戏框架
- Transform controller in Game View for Unity
- go 实现的压测工具,ab、locust、Jmeter压测工具介绍【单台机器100w连接压测实战】
- UnityWindowsFileDrag&Drop
- UnityGUIChartEditor
- REX-Diagnostics
- Spine Timeline
- ParticleEffectProfiler
- Memory instrumentation tool for android app&game developers
- UnityAssetUsageDetector
- Unity-Helpers
- FindReferencesInProject2
- ripgrep
- C# string零GC补充方案
- Unity Screen Navigator
- MA_TextureAtlasser
- perf-doctor
- render-doctor
- AssetBundleChecker
- unity-intersections
- UnityRuntimeNodeEditor
- Unity2D Pixel Perfect Collider
- LeoECS
- EZAddresser
- C++ Profiler For Games
- bsdiff
- LuaHelper
- Dynamic scrollView based on UGUI
- Zero Allocation StringBuilder for .NET Core and Unity
- A Unity Editor script for automating Rhubarb lip sync animation
- RoadArchitect
- SoftMaskForUGUI
- unity-compile-in-background
- A simple audio encoder, decoder, noise reduction library for Unity
- Decompilation Tools and High Productivity Utilities
- compilation-visualizer
- Animator 事件回调系统
- GameNetworkingSockets
- Unity-Bridge-API
- Kogane.PackageToAsset
- unitysizeexplorer
- 成熟完备灵活的游戏配置解决方案
- Web browser based Realtime Untiy3D Log viewer
- Unity-Editor-Toolbox
- LogViewer
- DotNetJS
- GrassBending
- PathFinder3D
- unity-text-typer
- UnityHook
- FuzzySharp
- HSV color picker for Unity UI
- Reflexil
- NativeWebSocket
- unity-auto-attach-component-attributes
- cito
- Fracture any mesh at runtime
- NativeRenderingPlugin
- Task Animation Library for Unity
- Mobile-friendly debug console
- Array2DEditor
- FishNet - Networking Evolved
- CurveDesigner
- proceduralAnimation2D
- Distance Field Ambient Occlusion
- DataRenderer2D
- LiteNetLibManager
- Mesh Cutter
- Level design tools for Unity
- Animation Sequencer
- UnityIngameDebugConsole
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody
- RenderDocMeshParserForUnity
- Asset Management Tools for Unity
- Marching-Cubes-Terrain
- protobuf3-for-unity
- CSharpier is an opinionated code formatter for c#
- UnityRuntimeInspector
- Raycast Visualization
- 2D-Platformer-Hunter
- UNITY engine RPG framework
- Animation-Sequencer
- hierarchy-labels
- Graphy - Ultimate FPS Counter - Stats Monitor & Debugger (Unity)
- City Generator
- Unity-Folder-Icons
- ijkplayer
- A .NET library for compressed bit set data structures
- RailgunNet
- unity-regex-builder
- MissingScriptType
- BitPacking
- Mesh-Carving-Unity
- A 100% native C# implementation of ZeroMQ for .NET
- packetnet
- LiveCharts2
- uLipSync
- Procedural Animation in Unity
- websocket-sharp
- ColorBands
- mesh-cutter
- C# Websocket Implementation
- behavior tree for lua
- collider-visualizer
- ScriptableObject-Architecture
- UnityEngine.CullingGroup API for everyone
- luacheck
- NativeWebSocket
- Mathematical Expressions Evaluator for .NET
- NativeSDF
- VContainer
- roblox-lua-promise
- UnlimitedScrollUI
- Unity-Dependencies-Hunter
- Mesh simplification for Unity
- PixelArtTool
- LipSync-Pro
- unity-mesh-builder
- A C# priority queue optimized for pathfinding applications
- YooAsset是一个基于Unity3D引擎的资源管理插件
- ProjectAuditor
- OSM-City-Engine
- High performance LINQ implementation with minimal heap allocations
- playable visualizer with GraphView
- Unity - Mulligan Renamer
- Unity对比工具
- Unity自动生成各种机型分辨率效果工具
- Gif decoding utility for Unity engine
- unity prefab差异对比插件UniMerge
- UnityDirtyCompiler 脏脚本编译工具
- LipSyncUE4
- Peer to peer network solution for multiplayer games
- DotNetty
- sharpcompress
- Asynchronous Image Loader for Unity
- Recyclable-Scroll-Rect
- unity-package-tools
- Automatic-DynamicBone
- unity-autocomplete-search-field
- UnityExplorer
- High performance understanding for stack traces
- BMeshUnity
- World generator made in Unity
- FusionWater
- Smart-Inspector
- Ceto: Ocean system for Unity
- Unity 2021 Object Pool API
- Easy and optimized way to apply Filtering, Sorting, and Pagination using text-based data
- SharedMemory
- BulletSharpPInvoke
- Iterator Library for C# and Unity
- C# library for 2D/3D geometric computation, mesh algorithms, and so on
- Reloaded.Memory
- Cross-platform .NET/Mono bindings for LibVLC
- Unity_Toys
- UniTaskStateMachine
- A fully-featured deformer system for Unity
- A unity library to parse GIF files and extract the images as textures
- GCFreeClosure
- LinqFaster
- Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span
- Pure C# 3D real time physics simulation library
- Efficient glTF 3D import / export library for Unity
- MemoryStream with ArrayPool
- Automatic LOD generation + scene optimization
- UnityMeshSimplifier
- MeshDecimator
- unity中lod分级减面工具SimplyGon, lod预览工具
- A simple selection history window for Unity
- ULiteWebView是一个极度轻量化的Unity内嵌WebView插件
- Prefabshop-Prefab painter for Unity
- Fixed point math C# library
- A C# port of Box2D
- MemoryExtensions
- UGUI-Editor
- Unity3d-QuadTree-Collision-Detection
- 提供 C# 基础的功能扩展
- LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)
- Bonsai Behaviour Tree
- UnityTimelineEvents
- fullserializer
- C# 超简单的离线人脸识别库。( 基于 SeetaFace6 )
- Control a camera or any other object like SceneView camera
- Overdraw profiler for Unity, shows fill rate
- Roslyn analyzers for Unity game developers
- A native Unity plugin to handle runtime permissions on Android M+
- Implementation of a lock-free dictionary on .Net
- Unity-ZeroMQ-Example
- Unity3D-Python-Communication
- Python-Unity-Socket-Communication
- UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
- A fast, powerful, safe and lightweight scripting language and engine for .NET
- PGP library for .NET / c#
- Apple Unity Plug-Ins
- unity-cache-server
- MikuMikuRig是一款集生成控制器,自动导入动画,自动布料为一体的blender插件
- A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms
- 单机吞吐2266万tps的网络通信框架
- 性能监控软件
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
- Expanded Math Functionality for Unity
- Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
- 3d Tilemap Editor for Unity
- Generate link.xml file for unity
- Interactive JPS Search Algorithim, using Steve Rabin's algorithim
- A pure C# implementation of xxhash algorithm
- UnityFileDownloader
- TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架
- Tools and libraries to glue C/C++ APIs to high-level languages
- Behavior trees for Unity3D projects
- 单机吞吐2266万tps的网络通信框架
- TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架
- Object pooling system for Unity
- Unity-AssetStreaming
- UnityHFSM
- BakingSheet
- unity3d_quick_reflection
- System.Span for Unity-2019
- Fast, idiomatic C# implementation of Flatbuffers
- A native Unity plugin to handle runtime permissions on Android M+
- ParrelSync
- Scene-View-Picker
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
- Terrain voxel engine with the use of Marching Cubes implemented in Unity
- A fully dynamic planar navmesh for Unity supporting agents of any size
- lightweight terrain tool for unity3d
- C# library for 2D/3D geometric computation, mesh algorithms, and so on
- Simple, message based, MMO Scale TCP networking in C#
- Portable Executable (PE) library written in .Net
- Generate ToString method from public properties
- VertexAnimation
- 简单高效的多边形地图系统
- AsmdefHelper
- Unity editor tool for baking shaders to textures
- Embedded Typed Readonly In-Memory Document Database for .NET Core and Unity
- Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications
- XPool - Object Pooling System for Unity
- C# Extension Methods | Over 1000 extension methods
- VisualProfiler-Unity
- Varena is a .NET library that provides a fast and lightweight arena allocator using virtual memory
- Unity设备判断高中低
- A PBD fluid in unity running on the GPU
- GUID regenerator for Unity assets
- A .NET library to run C# code in parallel on the GPU through DX12, D2D1 and dynamically generated HLSL compute shader
- Creative geometry for Unity
- Unified Realtime/API framework for .NET platform and Unity
- A small extension that adds a menu item to add folders as symlinks in Unity
- High Performance Computing in C# (HPCsharp)
- SPH-Water-Simulation-With-Unity
- DMotion - A high level Animation Framework for Unity DOTS
- EasyTimeSlicing
- Voice chat/VoIP solution for unity
- C# port of the stb_image.h
- An advanced behaviour tree solution for the Unity game engine
- AnotherThread
- UnityDebugSheet
- Runtime-Monitoring
- Hierarchical Finite State Machine
- Case study on fluid dynamics, Volumetric GPU-Based fluid simulator
- C++11 std::mt19937_64 for C#
- AsyncEx
- AsyncLock
- Grass-Tool
- fluid-behavior-tree
- 四叉树大场景解决方案
- SDFGI
- Http-Multipart-Data-Parser
- UnityTimeRewinder
- BoidsUnity
- BuildReportInspector
- Unity-Saver
- prefab-library
- Unity-Native-Sharing
- Mesh-Animation
- unity-animation
- UnityUIOptimizationTool
- Automatically setup Camera viewports from RectTransforms in Unity
- UnityBezierSolution
- Reactive systems and other utilities for Unity DOTS
- com.unity.demoteam.mesh-to-sdf
- FPMath-基于 FixedMath.NET 的 Q31.32 定点数数学库
- Unity-Gyroscope-Parallax
- UnityWebBrowser
- ActiveRagdoll
- UnityWindowsFileDrag-Drop
- NSprites-Unity DOTS Sprite Rendering Package
- Box2DSharp
- psd-parser(Photoshop Document Parser for .Net)
- Unity-AlembicToVAT
- WebSocketListener(A lightweight and scalable asynchronous WebSocket listener)
- AIConnectors-Unity C# API connections to StableDiffusion (Automatic1111 and Replicate.com), Dall-E, GPT-3, and possibly others in the future
- OpenKCC-Open Source Kinematic Character Controller for Unity
- NativeTrees-Burst compatible Octree and Quadtree for Unity
- SuperScience-Gems of Unity Labs for our user-base
- Liquid-Simulation-Liquid simulation effect created in Unity
- DungeonGenerator-Procdural dungeon generator for Unity3D
- Html2UnityRich-能够将Html标签转化为Unity支持的富文本标签(UGUI or TextPro)
- SimplifyPolygon
- asset-relations-viewer
- KCP C#版 线程安全,运行时无alloc,对gc无压力
- MotionMatching
- CapFrameX-Frametime capture and analysis tool
- MagicOnion-Unified Realtime/API framework for .NET platform and Unity
- YamlDotNet-YamlDotNet is a .NET library for YAML
- VYaml-The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity
- Mixture-Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
- G-Shark-a free and open-source geometry library designed for computational designers and software developers in the Architecture, Engineering, and Construction (AEC) industry
- UnityDataTools-Experimental tools and libraries for reading and analyzing Unity data files
- Unity GPU Vector Graphics
- SimpleComputeShaderHashTable-A simple, threadsafe, lock-free hash table for Unity Compute Shaders
- LLVMSharp-LLVM bindings for .NET Standard written in C# using ClangSharp
- HexTiles-Unity Hex Tile Editor
- UniMeshCombiner-Simple Unity Mesh Combine Tool
- Tri-Inspector
- UnityGLTF
- ProceduralToolkit-Procedural generation library for Unity
- hierarchical-pathfinding
- Modular-AI Visual behaviour & AI design tool for Unity
- Netcode.IO.NET-A pure managed C# implementation of the Netcode.IO spec
- APKToolGUI
- AppIconChangerUnity-Change the app icon dynamically in Unity (iOS only)
- An OpenAI Rest Client for Unity (UPM)
- unity-voronoi Voronoi mesh generator
- PathFinding
- stylised-character-controller(A stylised physics based character controller made in Unity 3D)
- Skinner-Special Effects with Skinned Mesh in Unity
- PBD-Fluid-in-Unity
- StructLinq-Implementation in C# of LINQ concept with struct
- unity-domain-reload-helper
- Open-Source-Motion-Matching-System
- IL2C-IL2C - A translator for ECMA-335 CIL/MSIL to C language
- 高性能的多线程异步工具库
- Addler-Memory management system for Unity's Addressable Asset System
- NativeHeap
- Gobie-Simple C# source generation based on custom templates
- UnityBoneTools
- LinqGen-Alloc-free and fast replacement for Linq, with code generation
- Unity-GUID Implementation of a persistent serializable GUID
- DTCompileTimeTracker-Unity editor extension which tracks compile time
- GraphViewBehaviorTree
- SimdLinq
- VirtualFileSystem-C#
- CopyOnWrite
- Open AI GPT-3 and DALL-E dotnet SDK
- LSystemsInUnity
- CSCore - .NET Audio Library
- FASTER-Fast persistent recoverable log and key-value store + cache, in C# and C++
- ProtoPromise
- ZLogger-Zero Allocation Text/Strcutured Logger for .NET Core and Unity, built on top of a Microsoft.Extensions.Logging
- guid-based-reference
- MethodDecorator
- Unity-Threading
- ContextSteering-Unity
- BNAO-A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity
- tension-tools
- Unity-WinForms
- Unity-Lightmap-Prefab-Baker
- SpherePlanet-QuadTreeimplement
- VloxyEngine-Performance oriented voxel engine for unity
- InspectorGraph
- bepuphysics1int
- KinoFog-Global fog effect for Unity
- Bolt.Addons.Community
- GeneticSharp
- QuadSphere
- Deform - A fully-featured deformer system for Unity
- unity-animation-compressor
- AIShader - ChatGPT-powered shader generator for Unity
- PopUnitySockets
- BackgroundDownload - Plugins for mobile platforms to enable file downloads in background
- Synthic
- MonoGame - One framework for creating powerful cross-platform games
- Metatex - Metadata-only texture importer for Unity
- NetOctree - A dynamic, loose octree implementation
- interprocess - A cross-platform shared memory queue for fast communication between processes
- UnityBoundingVolumeHeirachy(BVH)
- UnityWebSocket
- C-Sharp algorithms - All algorithms implemented in C#
- Render-Crowd-Of-Animated-Characters
- Netly - open source socket library for c#
- Netick-KCC An implementation of Kinematic Character Controller with Netick Networking
- NativeOctree - An Octree Native Collection for Unity DOTS
- AsmdefHelper - Unity assembly definition utilities
- 2D-Platform-Controller
- UnityNativeShare
- Ebook-Unity-AIProgramming
- Imaginator4Unity
- AISkyboxGenerator
- FastScriptReload
- Unity3D.IncrementalCompiler - Unity3D Incremental C# Compiler using Roslyn
3rdPlugins
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