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Releases: DS-Homebrew/NesDS

v1.3d+

28 Oct 00:08
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Installation for TWLMenu++ users:

  • Place nesDS.nds in sd:/_nds/TWiLightMenu/emulators/ as both nesDS.nds & nesTWL.nds

Changelog (changes by @nibbles27)

Different from 1.3c:
Added Screen selection presets, 14 different Palettes, and Restored Gamma selection (5 levels)
Restored old Debug menu so as to not break Mapper 4 games and others to a crash (like Dragon Warrior 1)
Restored bad Punch Out hack from PNES-9.98 (Mapper 9/10) - Made not so bad!

Added in support for mappers:
mapper 42
mapper 119
mapper 140
mapper 249

Some of these use existing mappers just added in support for them in cart.s and added/modified some mapper files to add support for these!

Also updated to include map 159 for DBZ 2 and 3 translations, please set to 159 for these two titles with iNES Header Editor - https://www.romhacking.net/utilities/1352/

Other changes

  • @nadiaholmquist: The FDS BIOS is now separate from the emulator, due to copyright reasons. To re-add it, place disksys.rom on the SD root.

  • @NightScript370: The key combo to exit the emulator is now L+R+Down+B to be consistent with nds-bootstrap.

  • @ds-sloth: Changes to save / save loading code (#6)

    • unified load from menu and load from argv
    • create nesDS.ini if it does not exist; allow it to be stored in _nds
    • added internal support code for separate save context
    • added menu option for saves subdir, polished menu
  • Plus Other improvements

v1.3c+

09 Sep 05:11
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Installation for TWLMenu++ users:

  • Place nesDS.nds in sd:/_nds/TWiLightMenu/emulators/ as both nesDS.nds & nesTWL.nds

Changelog

  • @nadiaholmquist: The FDS BIOS is now separate from the emulator, due to copyright reasons. To re-add it, place disksys.rom on the SD root.
  • @nibbles27: Added new different palettes to choose from and gamma section as well as screen scale presets.
  • @NightScript370: The key combo to exit the emulator is now L+R+Down+B to be consistent with nds-bootstrap.
  • @ds-sloth: Changes to save / save loading code (#6)
    • unified load from menu and load from argv
    • create nesDS.ini if it does not exist; allow it to be stored in _nds
    • added internal support code for separate save context
    • added menu option for saves subdir, polished menu
  • @nibbles27: Fixed some screen presets (All Scaled now properly scales the entire area), added a new lower default scale setting, reworded palette selection like "Wii NES VC"
  • Other improvements