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Compiling fix for PPC64 #393

Compiling fix for PPC64

Compiling fix for PPC64 #393

Triggered via pull request January 12, 2025 13:02
Status Success
Total duration 9m 12s
Artifacts 5

compilation.yml

on: pull_request
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6 warnings
build-macos
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag. To silence this message, use the `--formula` flag.
PSP Build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
build-ctr
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
build-windows: Source/UI/Dialogs.cpp#L40
uninitialized local variable 'pad' used [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]
build-windows: Source/SysGL/HLEGraphics/RendererGL.cpp#L114
'loadShader': not all control paths return a value [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]

Artifacts

Produced during runtime
Name Size
DaedalusX64-CTR
2.41 MB
DaedalusX64-Linux
1010 KB
DaedalusX64-PSP
1.78 MB
DaedalusX64-Win
865 KB
DaedalusX64-macos
869 KB