Different Midi Playback methods for Unity Loosely based on C# Synth and unity-midi
- Unity 5 Version 2022.3.14f1
Download and import the UnityMidiPlayback Package. from Release into your project. That’s it!
- Multitrack support
- Support Chords
- Ability to select the synth program
- Play only one note on Input
Current there are two playback methods supported
Ability to load midi in the editor and select which tracks should play and what synth sound they should use
Ability to load midi in the editor and select which track should play and what synth sound they should use Notes will only play on Input
SendIndidualEventsOnInput
- True
- Sends the next midi event in the list. Note on and Note off sent seperatly.
- False
- Send the note on and calcualte the next off event and couple them to together. Takes into account the BPM nor Divisions for note length. Sending a full note playback