Levels 1 and 2:
The Horse (player) faces off against the Queen. The objective is to survive and navigate the chessboard, avoiding capture by the Queen.
Levels 3 and 4:
The Horse (player) confronts the King. The King becomes an active hunter, gaining exponential speed in Level 4.
Jump Tiles - pass through random jump tiles for unexpected moves.Question Tiles - encounter question tiles to introduce strategic challenges and decisions.
Wall Tiles -navigate around wall tiles, adding an obstacle to your strategic movements.
The board consists of 8x8 squares, allowing the knight, as well as the king and queen, to exit at one end of the board and re-enter at the other end, demonstrating rotational or cyclic movement.
Use standard chess moves for Horse. Strategically move to avoid capture. Interact with special tiles: Jump Tiles for unexpected moves. Question Tiles for strategic challenges. Wall Tiles as obstacles.