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Multiplayer Instructions

Darkosto edited this page Aug 22, 2019 · 7 revisions

SkyFactory 4 has a ton of great features that translate into multiplayer. There are multiple world types available to all servers, a team system, prestige, and much more. The following information has been provided to help out get running quickly!


World Types:

SkyFactory 4 features 30+ world types. Each world type has a unique challenge or environment. To set your server to one of these world types, include the following information into your server.properties file before starting up. For world images and descriptions, refer to the modpack world creation screen in your client.

Sky Factory 4 Classic:

generator-settings={"Topography-Preset":"Sky Factory 4"}
level-type=DEFAULT

Cave Dimension:

generator-settings={"Topography-Preset":"Cave Dimension"}
level-type=DEFAULT

Sky Crash Factory Landing:

generator-settings={"Topography-Preset":"Sky Crash Factory Landing"}
level-type=DEFAULT

Skygrid:

generator-settings={"Topography-Preset":"Skygrid"}
level-type=skygrid

Compactsky:

The CompactSky world type allows players to each have their own Compact Machine. Players spawn in a hub and choose which machine they would like. There are 3 settings to have a hub with 16, 64, or 256 slots available. Choose the world size that best suits your server.

16 Machines:

generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"SMALL"}
level-type=compactsky

64 Machines:

generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"MEDIUM"}
level-type=compactsky

256 Machines:

generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"LARGE"}
level-type=compactsky

Amplified:

generator-settings={"Topography-Preset":"Amplified"}
level-type=amplified

Default:

generator-settings={"Topography-Preset":"Default"}
level-type=DEFAULT

LargeBiomes:

generator-settings={"Topography-Preset":"LargeBiomes"}
level-type=largeBiomes

Lostcities:

generator-settings={"Topography-Preset":"Lostcities"}
level-type=lostcities

Flat:

generator-settings={"Topography-Preset":"Flat"}
level-type=flat

SkyFactory Tutorial:

generator-settings={"Topography-Preset":"SkyFactory Tutorial"}
level-type=DEFAULT

Peace Out:

generator-settings={"Topography-Preset":"Peace Out"}
level-type=DEFAULT

Project trEe:

generator-settings={"Topography-Preset":"Project trEe"}
level-type=DEFAULT

Stone Factory:

generator-settings={"Topography-Preset":"Stone Factory"}
level-type=DEFAULT

ObservaTree:

generator-settings={"Topography-Preset":"ObservaTree"}
level-type=DEFAULT

Sky Village:

generator-settings={"Topography-Preset":"Sky Village"}
level-type=DEFAULT

Sea World:

generator-settings={"Topography-Preset":"Sea World"}
level-type=DEFAULT

Lava Factory:

generator-settings={"Topography-Preset":"Lava Factory"}
level-type=DEFAULT

Ender the Sea:

generator-settings={"Topography-Preset":"Ender the Sea"}
level-type=DEFAULT

Bedrock Your World:

generator-settings={"Topography-Preset":"Bedrock Your World"}
level-type=DEFAULT

Between Bedrock and a Hard Place:

generator-settings={"Topography-Preset":"Between Bedrock and a Hard Place"}
level-type=DEFAULT

Rock Bottom:

generator-settings={"Topography-Preset":"Rock Bottom"}
level-type=DEFAULT

Minesweeper:

generator-settings={"Topography-Preset":"Minesweeper"}
level-type=DEFAULT

Lights Out!:

generator-settings={"Topography-Preset":"Lights Out!"}
level-type=DEFAULT

Sticky Situation:

generator-settings={"Topography-Preset":"Sticky Situation"}
level-type=DEFAULT

Cobbled Together:

generator-settings={"Topography-Preset":"Cobbled Together"}
level-type=DEFAULT

Sludgehammer:

generator-settings={"Topography-Preset":"Sludgehammer"}
level-type=DEFAULT

Resonant Sleeper:

generator-settings={"Topography-Preset":"Resonant Sleeper"}
level-type=DEFAULT

Chill Out:

generator-settings={"Topography-Preset":"Chill Out"}
level-type=DEFAULT

Hot Topic:

generator-settings={"Topography-Preset":"Hot Topic"}
level-type=DEFAULT

The Floor is Lava:

generator-settings={"Topography-Preset":"The Floor is Lava"}
level-type=DEFAULT

Seven Seas:

generator-settings={"Topography-Preset":"Seven Seas"}
level-type=DEFAULT

Chunk Norris:

generator-settings={"Topography-Preset":"Chunk Norris"}
level-type=DEFAULT

Skiiiilands:

generator-settings={"Topography-Preset":"Skiiiilands"}
level-type=DEFAULT

Material Girl in a Material World:

generator-settings={"Topography-Preset":"Material Girl in a Material World"}
level-type=DEFAULT

Lava Cake:

generator-settings={"Topography-Preset":"Lava Cake"}
level-type=DEFAULT

Hardcore:

generator-settings={"Topography-Preset":"Hardcore"}
level-type=DEFAULT

Are You Afraid of the Dark:

generator-settings={"Topography-Preset":"Are You Afraid of the Dark"}
level-type=DEFAULT

Island Creation for players:

On multiplayer servers, you may need to create separate islands for players. Use the following commands (or set up a command block) to get started:

/topography spawn [player] - Teleports the player to world spawn.

/topography island

/topography island home [player] - Teleports the player to their spawn point or island. If they do not have an island, it will generate one for them and teleport them to it.

/topography island new [player] - Generates the player a new island, and teleports them to it.

/topography island set [player] x z - Sets the provided coordinates as the player's island and teleports them to it.

/topography island info [player] - Gets the coordinates of the player's island.

/topography island invite

/topography island accept

Teams (Together Forever):

You may want to team up with other players to share your advancement progress. The Together Forever mod will allow you to invite players with the following commands:

/together invite <player>

or

/togetherforever invite <player>

or

/tofe invite <player>

Prestige Settings:

Prestige is a new system in SkyFactory. This allows you to enable a progression system where each player can gain prestige points to unlock items and mods. Prestige is per player and not shared. Servers and Single Player do not share prestige so any progress you make on Single Player does not transfer to a server. To enable prestige you will have to enable the setting in the prestige.cfg file to true. Also, you must redo this configuration change every time you update your server! Keep in mind, certain unlocks one player have may still be accessible by another player and in most situations this is okay. Keep in mind, forcing prestige enabled may cause some issues and should be used only as a last resort.

Note: When all players have voted to close the Parabox loop, the server will have to restart. Please make sure to have something in place to work with this system.

Prestige on:

    # What is the default value for prestige?
    B:"Prestige Enabled Default"=true

Prestige off:

    # What is the default value for prestige?
    B:"Prestige Enabled Default"=false

If, for any reason, Prestige is enabled but players are unable to open the window to spend their prestige points (Default “P”) then the following command will force enable for all players:

/prestige force enabled

To force disable:

/prestige force disabled