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Betrayer: Completely fix light shafts
Hooray! This game might actually be glitch free now! Removed the ability to disable light shafts - why would you want to disable that which is perfect? Need to check if there is still any issues with the enemies, but they are very uncooperative and move around a lot, so it's hard to tell. I'll have to play through once more to be sure - there was one minor broken effect near the end (fire), but it's concievable that one of the other ghosting fixes or Eqzitara's fixes got it as well.
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