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FEAT: Implementing client commands
Description: Implemented a list of commands which are used by the client rather than the server. Essentially made an empty command for the server which parses the command through to the client, which then does its thing (this mostly includes things like emotes and a few config options)
Motivation and Context: Adding the ability to use these commands to continue fleshing out our current command palette and help command.
Type of Changes: Changes made to SlashCommandHandler.cpp to include additional command attributes for client commands, added a declaration in GMZeroCommands.h and definition in GMZeroCommands.cpp
How Has This Been Tested: Running commands in game, which triggers their respective emotes and or other functionality. Additionally, these client commands are listed in the
/help
menu for users to have access to them and get information as necessary.