Releases: Dawn-of-Light/DOLSharp
Releases · Dawn-of-Light/DOLSharp
2.2.5.3906
Fix Instance Dungeons
Previously /leave would leave the player stuck
which would make admin intervention necessary
2.2.4.3905
Update Create Release workflow actions
Update upload-artifact to v4
Update download-artifact to v4
2.2.3.3904
Fix Release workflow
Fix workflow
Fix server crash on Djinn Port
2.2.2.3903
Update to Net8 (#481)
2.2.1.3902
Obsolete Point3D/GameLocation (#472)
Mitigate jerky movement when pathing is activated
Downgrade DOLDatabase and DOLBase to netstandard2.0
Make it usable by Net Framework projects like DOLToolbox
2.2.0.3901
Bump version to 2.2
Add RewardQuests (#477)
Add RewardQuests like on Live. These differ from normal DataQuests in that they show markers on the map, show extra information in journal (with option to create items) and that selected steps can be done out of order.
Reinstate the fix for DISABLED_REGIONS serverproperty
Fix WhereClause.IsIn and .IsNotIn (again)
Simplify WhereClause
2.1.4.3900
Revert "Only load mobs from enabled regions"
This reverts commit 37a628842b1639470dbf54a9edeeed570ebf0241.
2.1.3.3899
Fix WhereClause test for empty set
Hotfix: Server not starting
Statement with "IN ()" not valid in MySQL (but SQLite)
2.1.2.3898
Update dependencies
SharpZipLib 1.4.1->1.4.2
Microsoft.Data.Sqlite 7.0.1->7.0.11
MySqlConnector 2.2.4->2.2.7
System.ServiceProcess.ServiceController 7.0.0->7.0.1
Microsoft.CodeAnalysis.CSharp 4.4.0->4.7.0
Microsoft.Diagnostics.Runtime 2.2.343001->3.0.442202
Microsoft.NET.Test.Sdk 17.4.1->17.7.2
NUnit3TestAdapter 4.3.1->4.5.0
Fix WhereClause.IsIn with empty List
Only load mobs from enabled regions
Respect DISABLED_REGIONS serverproperty
Add DBColumn.IsNotIn operator
2.1.1.3897
Increment patch version on every build
Fix FrontierHastener sometimes attacking
Caused by a mismatch of Flags property and underlying m_flags member
Always use property except inside the Flags property itself and constructor
Remove Brain injection via NPCTemplate.ClassType
This is beyond the intended behavior for NPCTemplate.ClassType