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Unity WebXR Multiplayer Template, based on Unity VR Multiplayer Template.

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Unity WebXR Multiplayer Template

Unity WebXR Multiplayer Template, based on Unity VR Multiplayer Template.

📄 How to run the project

  • Clone the repository.
  • Open the project using a supported Unity version and Web as the build platform.
  • Set Unity Cloud ID for the project, check that the Vivox voice chat service is also set.
  • Build the project.
  • Run the build on HTTPS server.
  • Run instance of the project in the Editor or in Desktop build.
  • Open a room in the Editor or in Desktop build.
  • Now you can join the room from a web browser.

🧩 Compatibility

Important notice regarding this Git repository - This repository use Symlinks. make sure that Symlinks are enabled when you clone.

git config core.symlinks true

📝 Unity Editor version

  • 6000.0.23f1 and up.

🛤️ Roadmap

The intention of this repository is to be a starter kit for multiplayer WebXR rooms. To get to this goal, the needed features are:

  • Better controls for Non-XR mode.
  • Streamlined way to deploy headless version to Unity Multiplay Hosting.
  • Setting room creator from web as host.
  • Using Addressables to load different parts (like minigames) only when needed.
  • Performance optimizations. (Currently needs Desktop PC to run well)

This repository is meant to use Unity's services. Other multiplayer and voice-chat solutions might be better, but implementing them would be more appropriate in a fork.

🤝 Contributing

Help is needed. All are welcome to open issues and pull requests.

⚖️ License

Unity VR Multiplayer Template copyright © 2024 Unity Technologies and licensed under the Unity Companion License for Unity-dependent projects. https://docs.unity3d.com/Packages/com.unity.template.vr-multiplayer@2.0/license/LICENSE.html

Changes and Adaptations made in this repository are licensed under the MIT License.

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Unity WebXR Multiplayer Template, based on Unity VR Multiplayer Template.

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