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# UdonSharp Profiler | ||
Profiling tool for UdonSharp | ||
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# How to use | ||
1. Download and install the project from my [VCC Listing](https://deltaneverused.github.io/VRChatPackages/) | ||
2. Add the prefab from the package's sample folder into you scene | ||
3. Enable the profiler by going to ``Tools/UdonSharpProfiler/Enable`` (click again to disable, having it enabled does make your udon programs slower.) | ||
4. Drag the UdonSharp Behaviours into the ``Targets`` array on the Profiler prefab | ||
5. Enter play mode or play through the VRChat client. | ||
6. Click on the cube from the prefab to write the Trace to the log file | ||
7. Create a trace file by going to ``Tools/UdonSharpProfiler/Save Unity`` Log or ``Tools/UdonSharpProfiler/Save VRChat Log`` | ||
8. Load the file into [Perfetto](https://ui.perfetto.dev/) |