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Meteorocks is an Asteroids clone, being programmed in XNA. Help with sprites,
backgrounds and stuff are welcome.

For now, all the game has is a ship which translates and rotates through the
screen, shoots useless bullets and a bunch of meteors which appears randomly.

===================================================================================
PLANNED FEATURES
===================================================================================

1. Scores
2. More then one life
3. A Game Over Screen

===================================================================================
FEATURES
===================================================================================

1. A fire animation for the ship's rockets
2. Bullets
3. Meteors

===================================================================================
KNOWN ISSUES
===================================================================================

1. The bullet doesn't destroy the meteor if it's on the other side of the screen,
but appears on the same size

===================================================================================
PLANNED SOFTWARE DESIGN CHANGES
===================================================================================

1. A more generic InputHandle, which will accept easily different types of
controllers (I'm planning a interface which each input handle will implement).
2. A "Sprite" superclass, which every object in the game will implement
3. A "Ship" superclass, which will have different children, each representing a
different type of spaceship.

===================================================================================
LICENSE
===================================================================================

Copyright (c) 2011, Yuri da Costa Albuquerque
All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list
of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

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A XNA Open Source 'Asteroids' clone

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