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Utils
Elijah Brown edited this page Mar 14, 2024
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GameShield has different utils class useful for modules developers.
Here is a list of Utils Classes:
Class | Usage |
---|---|
ModuleManager | Simplify work with assembly list of modules |
Generator | Useful generators for encryption / decryption |
GameShield has internal dependencies libraries:
- Unity Event Framework (Included);
- Unity Crypto Library (Included);
Modules Util Class (ModuleManager.cs):
Method | Usage |
---|---|
GetAllModules | Get list of all modules based on IShieldModule |
ByName | Get module instance by assembly name |
FindDerivedTypes | Get type in assembly |
Generator Util Class (Generator.cs):
Method | Usage |
---|---|
GenerateRandomKey | Generate Random String key for encryption/decryption purposes |