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Bonus utilites for debugging purpose
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DhafinFawwaz committed Jan 2, 2024
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11 changes: 11 additions & 0 deletions Assets/ReadMe.txt
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Thanks for using this tool :)
The Utilities folder is fine to delete

Want to see other tool?
visit https://github.com/DhafinFawwaz

My portfolio
https://dhafinfawwaz.github.io


Created by Dhafin
7 changes: 7 additions & 0 deletions Assets/ReadMe.txt.meta

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8 changes: 8 additions & 0 deletions Assets/VFX Mesh Generator/Utilites.meta

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3 changes: 2 additions & 1 deletion README.md
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Expand Up @@ -7,6 +7,7 @@ Useful 3D mesh generator for Visual Effect. It has controllable properties that
- Auto update mesh on editor
- Flip normals
- Save mesh
- Bonus utilites for debugging like debug texture

## 💻 Generators
- Hollow Circle
Expand Down Expand Up @@ -78,7 +79,7 @@ FreeConeMeshGenerator generator = GetComponent<FreeConeMeshGenerator>();

Change the vertices into y = sqrt(x) with x from 0 to 10 which is parabole (inverse of y = x^2).
```csharp
RoundedConeMeshGenerator generator = GetComponent<RoundedConeMeshGenerator>();
FreeConeMeshGenerator generator = GetComponent<FreeConeMeshGenerator>();
generator.StartHeight = 0;
generator.StartHeight = 10;
generator.EditVerticesByEquation(x => Mathf.Pow(x, 0.5f));
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