Skip to content

An algorithm to draw nice-looking Minecraft shoulders (and legs)

License

Notifications You must be signed in to change notification settings

Dheatly23/double-joint

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

24 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Double Joint

An algorithm to create nice-looking Minecraft shoulders (and legs)

Introduction

This repository contains documentation and implementation of Double Joint. Included is the original IPython notebook that i created in 2019.

Background

Back then, i really don't like the look of Minecraft animations. Especially in the shoulders and legs, every one of them will clip. So, with my high-school knowledge of trigonometry, Python, and 3D, i cobbled together the notebook.

In 2022, i now have Git(hub) and a will to release this to everyone. I know alone i can't implement this to every 3D software. So perhaps with it, we can put this algorithm into people's hand.

How it Works

See the notebook or SPEC.md

Screenshots

Godot

Screenshot 1

Screenshot 2

Screenshot 3

Screenshot 4

License

Unless otherwise noted, all code is licensed with Apache-2.0. You may reimplement the algorithm from scratch (not covered by copyright), but if you copy any part of the code, you MUST comply to the license. What you MAY NOT do is to patent the algorithm. Since my country does not recognize software patents, neither i nor you may patent any part of the algorithm.

About

An algorithm to draw nice-looking Minecraft shoulders (and legs)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published