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Releases: Diapolo10/rl_car

[0.2.0] Working simulation

04 Apr 19:33
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Pre-release

[0.2.0] - 2022-04-04

This version adds a mostly-working simulation nearly ready for prime-time.
The simulation includes a working vehicle, with laser sensors that track
the walls of the road, and working physics.

Added

  • Player vehicle
  • Physics
  • Laser sensors
  • Track "hitboxes"
  • Visible intersection points for the lasers and hitboxes
  • Rudimentary displays for vehicle velocity and angle
  • Basic documentation for installing and running the project

Changed

  • Updated dependencies
  • Updated localisation files

Fixed

  • Linter complaints

[0.1.0] Initial release

04 Apr 19:13
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Pre-release

[0.1.0] - 2021-03-24

This is the initial version of the project. Has virtually zero functionality.

Added

  • Bare-bones simulation
  • Quick-and-dirty development tutorial on README.md
  • Basic assets 'loaned' from CB

Changed

  • Project structure
  • Updated localisation files

Fixed

  • Linter issues
  • Removed unsupported versions from Tox builds
  • Project lead procrastination