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Provide ImGui implementation for SDL
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/* | ||
* Copyright 2025 Diligent Graphics LLC | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
* In no event and under no legal theory, whether in tort (including negligence), | ||
* contract, or otherwise, unless required by applicable law (such as deliberate | ||
* and grossly negligent acts) or agreed to in writing, shall any Contributor be | ||
* liable for any damages, including any direct, indirect, special, incidental, | ||
* or consequential damages of any character arising as a result of this License or | ||
* out of the use or inability to use the software (including but not limited to damages | ||
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and | ||
* all other commercial damages or losses), even if such Contributor has been advised | ||
* of the possibility of such damages. | ||
*/ | ||
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#pragma once | ||
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#include <memory> | ||
#include "ImGuiImplDiligent.hpp" | ||
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extern "C" struct SDL_Window; | ||
extern "C" union SDL_Event; | ||
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namespace Diligent | ||
{ | ||
class ImGuiImplSDL final : public ImGuiImplDiligent | ||
{ | ||
public: | ||
static std::unique_ptr<ImGuiImplSDL> | ||
Create(const ImGuiDiligentCreateInfo& CI, SDL_Window* pWindow); | ||
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ImGuiImplSDL(const ImGuiDiligentCreateInfo& CI, SDL_Window* pWindow); | ||
~ImGuiImplSDL(); | ||
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// clang-format off | ||
ImGuiImplSDL (const ImGuiImplSDL&) = delete; | ||
ImGuiImplSDL ( ImGuiImplSDL&&) = delete; | ||
ImGuiImplSDL& operator = (const ImGuiImplSDL&) = delete; | ||
ImGuiImplSDL& operator = ( ImGuiImplSDL&&) = delete; | ||
// clang-format on | ||
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virtual void NewFrame(Uint32 RenderSurfaceWidth, | ||
Uint32 RenderSurfaceHeight, | ||
SURFACE_TRANSFORM SurfacePreTransform) override final; | ||
virtual void Render(IDeviceContext* pCtx) override final; | ||
bool HandleSDLEvent(const SDL_Event* ev); | ||
}; | ||
} // namespace Diligent |
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/* | ||
* Copyright 2025 Diligent Graphics LLC | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
* In no event and under no legal theory, whether in tort (including negligence), | ||
* contract, or otherwise, unless required by applicable law (such as deliberate | ||
* and grossly negligent acts) or agreed to in writing, shall any Contributor be | ||
* liable for any damages, including any direct, indirect, special, incidental, | ||
* or consequential damages of any character arising as a result of this License or | ||
* out of the use or inability to use the software (including but not limited to damages | ||
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and | ||
* all other commercial damages or losses), even if such Contributor has been advised | ||
* of the possibility of such damages. | ||
*/ | ||
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#include "ImGuiImplSDL.hpp" | ||
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#include "Errors.hpp" | ||
#include "RenderDevice.h" | ||
#include "backends/imgui_impl_sdl.h" | ||
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namespace Diligent | ||
{ | ||
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std::unique_ptr<ImGuiImplSDL> | ||
ImGuiImplSDL::Create(const ImGuiDiligentCreateInfo& CI, SDL_Window* pWindow) | ||
{ | ||
return std::make_unique<ImGuiImplSDL>(CI, pWindow); | ||
} | ||
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ImGuiImplSDL::ImGuiImplSDL(const ImGuiDiligentCreateInfo& CI, | ||
SDL_Window* pWindow) : | ||
ImGuiImplDiligent(CI) | ||
{ | ||
switch (CI.pDevice->GetDeviceInfo().Type) | ||
{ | ||
case RENDER_DEVICE_TYPE_UNDEFINED: | ||
LOG_ERROR_AND_THROW("Undefined device type"); | ||
break; | ||
case RENDER_DEVICE_TYPE_D3D11: | ||
case RENDER_DEVICE_TYPE_D3D12: | ||
ImGui_ImplSDL2_InitForD3D(pWindow); | ||
break; | ||
case RENDER_DEVICE_TYPE_GL: | ||
case RENDER_DEVICE_TYPE_GLES: | ||
ImGui_ImplSDL2_InitForOpenGL(pWindow, nullptr); | ||
break; | ||
case RENDER_DEVICE_TYPE_VULKAN: | ||
ImGui_ImplSDL2_InitForVulkan(pWindow); | ||
break; | ||
case RENDER_DEVICE_TYPE_METAL: | ||
ImGui_ImplSDL2_InitForMetal(pWindow); | ||
break; | ||
case RENDER_DEVICE_TYPE_WEBGPU: | ||
LOG_ERROR_AND_THROW("WebGPU not supported"); | ||
break; | ||
case RENDER_DEVICE_TYPE_COUNT: | ||
LOG_ERROR_AND_THROW("Unsupported device type"); | ||
break; | ||
} | ||
} | ||
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ImGuiImplSDL::~ImGuiImplSDL() { ImGui_ImplSDL2_Shutdown(); } | ||
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void ImGuiImplSDL::NewFrame(Uint32 RenderSurfaceWidth, | ||
Uint32 RenderSurfaceHeight, | ||
SURFACE_TRANSFORM SurfacePreTransform) | ||
{ | ||
ImGui_ImplSDL2_NewFrame(); | ||
ImGuiImplDiligent::NewFrame(RenderSurfaceWidth, RenderSurfaceHeight, | ||
SurfacePreTransform); | ||
} | ||
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void ImGuiImplSDL::Render(IDeviceContext* pCtx) | ||
{ | ||
ImGuiImplDiligent::Render(pCtx); | ||
} | ||
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bool ImGuiImplSDL::HandleSDLEvent(const SDL_Event* ev) | ||
{ | ||
return ImGui_ImplSDL2_ProcessEvent(ev); | ||
} | ||
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} // namespace Diligent |