Skip to content

Built game version for procedurally generated planet editor and game exploration through various modes.

License

Notifications You must be signed in to change notification settings

DinDotDout/DimensionalOrbitTraveler

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

NOTE: This game was originally developed in 2020 over a span of three weeks by @VBoschMatas, @Xavi3398 and me (@DinDotDout). The aim was to explore Unity, procedural generation and different styles of games.

D_O_T

D_O_T is a procedural planet editor and game that offers a blend of genres across three distinct stages:

  1. Flight and Shoot: Pilot your spacecraft around the generated planet and shoot down enemies.
  2. Third-Person Sword Combat: Engage in close-quarters combat, wielding a sword in a third-person perspective against various foes.
  3. Tower Defense: Shoot from within your tower to defend against waves of enemies.

preview1 preview2 preview3 ingame

Source Code

The source code for this project is located in the src/ folder. Due to copyright restrictions, all third-party assets used in the development have been removed from the repository. As a result, the project cannot be rebuilt using only the provided source code. The source code is provided here for demonstration purposes only.

Built Version

The built version of the game is located in the build/ folder. To run the game, navigate to the build/ folder and execute D_O_T.exe.

Gameplay

The controls should be available in the Pause menu in every game mode.

About

Built game version for procedurally generated planet editor and game exploration through various modes.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published