NOTE: This game was originally developed in 2020 over a span of three weeks by @VBoschMatas, @Xavi3398 and me (@DinDotDout). The aim was to explore Unity, procedural generation and different styles of games.
D_O_T is a procedural planet editor and game that offers a blend of genres across three distinct stages:
- Flight and Shoot: Pilot your spacecraft around the generated planet and shoot down enemies.
- Third-Person Sword Combat: Engage in close-quarters combat, wielding a sword in a third-person perspective against various foes.
- Tower Defense: Shoot from within your tower to defend against waves of enemies.
The source code for this project is located in the src/
folder. Due to copyright restrictions, all third-party assets used in the development have been removed from the repository. As a result, the project cannot be rebuilt using only the provided source code. The source code is provided here for demonstration purposes only.
The built version of the game is located in the build/
folder. To run the game, navigate to the build/
folder and execute D_O_T.exe
.
The controls should be available in the Pause menu in every game mode.