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- Toned down the mod a lot, it is now a mere 4 patch-type changes that I found to be more reasonable than A17's priorirites. - No more custom options, HugsLib menus etc. Just a very simple mod. A17 gets most thigns right in my opinion, with changes to work zoning as well.
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Patch> | ||
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<!-- Remove feeding sick animals from doctors, given to handlers --> | ||
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<Operation Class="PatchOperationReplace"> | ||
<xpath>//WorkGiverDef[defName = "DoctorFeedAnimals"]/workType</xpath> | ||
<value> | ||
<workType>Handling</workType> | ||
</value> | ||
</Operation> | ||
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<Operation Class="PatchOperationReplace"> | ||
<xpath>//WorkGiverDef[defName = "DoctorFeedAnimals"]/priorityInType</xpath> | ||
<value> | ||
<priorityInType>110</priorityInType> | ||
</value> | ||
</Operation> | ||
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<!-- Prioritise roof removal over building roofs --> | ||
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<Operation Class="PatchOperationReplace"> | ||
<xpath>//WorkGiverDef[defName = "RemoveRoofs"]/priorityInType</xpath> | ||
<value> | ||
<priorityInType>70</priorityInType> | ||
</value> | ||
</Operation> | ||
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<Operation Class="PatchOperationReplace"> | ||
<xpath>//WorkGiverDef[defName = "BuildRoofs"]/priorityInType</xpath> | ||
<value> | ||
<priorityInType>60</priorityInType> | ||
</value> | ||
</Operation> | ||
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</Patch> |
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