This is a test mod for learning how to mod in Rimworld, credit to Jecrell's Tutorial: https://ludeon.com/forums/index.php?topic=33219.0
The mod introduces a new weapon in Rimworld which makes colonist drunk when being hit by the weapon's projectile.
To use the mod:
- Open the C# project in visual studio
- Select the build tab and change the output path to the Assembiles folder of your DrunkGun mod, for example:
C:\SteamLibrary\steamapps\common\RimWorld\Mods\DrunkGun\Assemblies\
- In the Pre-Build event commandline, change the DrunkGunModPath to where you want the mod installed (should be a folder above the output path)
- Build the project