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This is a vertical slice (ie, NOT a full game) of a shoot em up which uses the polarity mechanic to add more depth to the game. It contains only 1 level. Made using Unity

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DivyenduDutta/Yin-Yang

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yin yang feature

Yin Yang is a shoot em up for Android written in Unity. Its a vertical slice and features only 1 complete level.

Check it out on the Play Store and here's a trailer.

Inspired from Ikaruga, Yin Yang uses the polarity mechanic to switch between the light and dark states. Use this to your advantage in navigating the bullets on screen. This looks like a bullet hell but is much more than that.

Story

Beings of light and dark inhabit the faraway world of Tighil Krad, in peace. But alas, they've been invaded by creatures of the void, come to conquer their planet, and use this ability for nefarious purposes.

Saara, a warrior of the planet is the only one who can protect her homeland from these foreign invaders. She possesses the unique ability called 'Edge of Duality' which allows her to manipulate external entities like enemy ships between light and dark. This unique ability allows her to pilot a special ship named 'Koel' which can switch between light and dark.

Will she be able to protect her land or will she fail?

Technologies Used and Technical Highlights

  • Unity as the game engine
  • Custom Event Handling System
  • Object pooling of bullets for memory optimization
  • Unity Timelines for in game cutscenes
  • Pixel Art in Aseprite
  • Music in Bosca Ceoil

Other Technologies Used

  • The manga panel style intro cutscene was made using Adobe After Effects and Procreate

Learning, Motivation and closing thoughts

  • Design and develop a shoot em up
  • Learnt to publish a game on the Play Store
  • Focus on code optimization
  • Focus on UI design

About

This is a vertical slice (ie, NOT a full game) of a shoot em up which uses the polarity mechanic to add more depth to the game. It contains only 1 level. Made using Unity

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