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added dummy api in release builds
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removed editor builds.
revert project settings
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DmitriySalnikov committed Jul 19, 2023
1 parent 9a05247 commit 53435b1
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Showing 21 changed files with 199 additions and 117 deletions.
3 changes: 3 additions & 0 deletions .github/actions/compile_gdextension/action.yml
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,9 @@ runs:
git apply --ignore-space-change --ignore-whitespace ../patches/1165.patch
cd ..
scons platform=${{inputs.platform}} arch=${{inputs.arch}} target=${{inputs.target}} addon_output_dir=${{inputs.output_libs_path}} ${{inputs.additional}}
if [ "${{inputs.target}}" == "template_release" ] && [ "${{inputs.platform}}" != "android" ]; then
scons platform=${{inputs.platform}} arch=${{inputs.arch}} target=${{inputs.target}} addon_output_dir=${{inputs.output_libs_path}} force_enabled_dd3d=yes ${{inputs.additional}}
fi
echo "::endgroup::"
- name: Prepare artifact Unix
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6 changes: 3 additions & 3 deletions .github/workflows/gdextension_build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ jobs:
fail-fast: false
matrix:
arch: [x86_64]
target: [editor, template_debug, template_release]
target: [template_debug, template_release]

steps:
- name: Checkout
Expand Down Expand Up @@ -60,7 +60,7 @@ jobs:
fail-fast: false
matrix:
arch: [x86_64]
target: [editor, template_debug, template_release]
target: [template_debug, template_release]

steps:
- name: Checkout
Expand Down Expand Up @@ -89,7 +89,7 @@ jobs:
fail-fast: false
matrix:
arch: [universal]
target: [editor, template_debug, template_release]
target: [template_debug, template_release]

steps:
- name: Checkout
Expand Down
21 changes: 15 additions & 6 deletions addons/debug_draw_3d/debug_draw_3d.gdextension
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@ compatibility_minimum = "4.1"

# example.x86_64 = { "relative or absolute path to the dependency" : "the path relative to the exported project", }

macos.editor = { }
windows.editor.x86_64 = { }
linux.editor.x86_64 = { }
# macos.editor = { }
# windows.editor.x86_64 = { }
# linux.editor.x86_64 = { }

macos = { }
windows.x86_64 = { }
Expand All @@ -31,9 +31,9 @@ android.template_release.x86_64 = { }

[libraries]

macos.editor = "libs/libdd3d.macos.editor.universal.dylib"
windows.editor.x86_64 = "libs/libdd3d.windows.editor.x86_64.dll"
linux.editor.x86_64 = "libs/libdd3d.linux.editor.x86_64.so"
# macos.editor = "libs/libdd3d.macos.editor.universal.dylib"
# windows.editor.x86_64 = "libs/libdd3d.windows.editor.x86_64.dll"
# linux.editor.x86_64 = "libs/libdd3d.linux.editor.x86_64.so"

macos = "libs/libdd3d.macos.template_debug.universal.dylib"
windows.x86_64 = "libs/libdd3d.windows.template_debug.x86_64.dll"
Expand All @@ -52,3 +52,12 @@ android.template_release.arm32 = "libs/libdd3d.android.template_release.arm32.so
android.template_release.arm64 = "libs/libdd3d.android.template_release.arm64.so"
android.template_release.x86_32 = "libs/libdd3d.android.template_release.x86_32.so"
android.template_release.x86_64 = "libs/libdd3d.android.template_release.x86_64.so"

macos.template_release.forced_dd3d = "libs/libdd3d.macos.template_release.universal.enabled.dylib"
windows.template_release.x86_64.forced_dd3d = "libs/libdd3d.windows.template_release.x86_64.enabled.dll"
linux.template_release.x86_64.forced_dd3d = "libs/libdd3d.linux.template_release.x86_64.enabled.so"

android.template_release.arm32.forced_dd3d = "libs/libdd3d.android.template_release.arm32.enabled.so"
android.template_release.arm64.forced_dd3d = "libs/libdd3d.android.template_release.arm64.enabled.so"
android.template_release.x86_32.forced_dd3d = "libs/libdd3d.android.template_release.x86_32.enabled.so"
android.template_release.x86_64.forced_dd3d = "libs/libdd3d.android.template_release.x86_64.enabled.so"
9 changes: 3 additions & 6 deletions dev_debug_draw_3d_Library.sln
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,15 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "debug_draw_3d_Library", "de
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
editor_dev|x64 = editor_dev|x64
editor|x64 = editor|x64
template_debug|x64 = template_debug|x64
template_dev|x64 = template_dev|x64
template_release|x64 = template_release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.editor_dev|x64.ActiveCfg = editor_dev|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.editor_dev|x64.Build.0 = editor_dev|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.editor|x64.ActiveCfg = editor|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.editor|x64.Build.0 = editor|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_debug|x64.ActiveCfg = template_debug|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_debug|x64.Build.0 = template_debug|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_dev|x64.ActiveCfg = template_dev|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_dev|x64.Build.0 = template_dev|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_release|x64.ActiveCfg = template_release|x64
{A265372D-FCD7-4FBD-9F8C-0D31F6D0F557}.template_release|x64.Build.0 = template_release|x64
EndGlobalSection
Expand Down
73 changes: 11 additions & 62 deletions dev_debug_draw_3d_Library.vcxproj
Original file line number Diff line number Diff line change
@@ -1,12 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="editor_dev|x64">
<Configuration>editor_dev</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="editor|x64">
<Configuration>editor</Configuration>
<ProjectConfiguration Include="template_dev|x64">
<Configuration>template_dev</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="template_debug|x64">
Expand Down Expand Up @@ -34,14 +30,7 @@
<CharacterSet>Unicode</CharacterSet>
<EnableUnitySupport>true</EnableUnitySupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='editor|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<EnableUnitySupport>true</EnableUnitySupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='editor_dev|x64'" Label="Configuration">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='template_dev|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
Expand All @@ -64,10 +53,7 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='template_debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='editor|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='editor_dev|x64'" Label="PropertySheets">
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='template_dev|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='template_release|x64'">
Expand All @@ -82,19 +68,11 @@
<IntDir>$(SolutionDir)obj\$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='editor|x64'">
<IncludePath>$(ProjectDir)godot-cpp\include;$(ProjectDir)godot-cpp\gdextension;$(ProjectDir)godot-cpp\gen\include;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)godot-cpp\bin;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)addons\debug_draw_3d\libs\</OutDir>
<TargetName>libdd3d.windows.$(Configuration).$(LlvmPlatformName)</TargetName>
<IntDir>$(SolutionDir)obj\$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='editor_dev|x64'">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='template_dev|x64'">
<IncludePath>$(ProjectDir)godot-cpp\include;$(ProjectDir)godot-cpp\gdextension;$(ProjectDir)godot-cpp\gen\include;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)godot-cpp\bin;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)addons\debug_draw_3d\libs\</OutDir>
<TargetName>libdd3d.windows.editor.$(LlvmPlatformName)</TargetName>
<TargetName>libdd3d.windows.template_debug.$(LlvmPlatformName)</TargetName>
<IntDir>$(SolutionDir)obj\$(PlatformTarget)\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
Expand All @@ -111,36 +89,7 @@
<WarningLevel>Level3</WarningLevel>
<SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN64;NOMINMAX;TYPED_METHOD_BIND;DEBUG_ENABLED;GDEXTENSION_LIBRARY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ExceptionHandling>Sync</ExceptionHandling>
<WholeProgramOptimization>true</WholeProgramOptimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CreateHotpatchableImage>
</CreateHotpatchableImage>
<Optimization>MaxSpeed</Optimization>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>NotSet</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libgodot-cpp.windows.$(Configuration).$(LlvmPlatformName).lib</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='editor|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN64;NOMINMAX;TOOLS_ENABLED;TYPED_METHOD_BIND;DEBUG_ENABLED;GDEXTENSION_LIBRARY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN64;NOMINMAX;TYPED_METHOD_BIND;GDEXTENSION_LIBRARY;DEBUG_ENABLED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ExceptionHandling>Sync</ExceptionHandling>
<WholeProgramOptimization>true</WholeProgramOptimization>
Expand All @@ -164,12 +113,12 @@
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='editor_dev|x64'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='template_dev|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN64;NOMINMAX;TOOLS_ENABLED;TYPED_METHOD_BIND;DEBUG_ENABLED;GDEXTENSION_LIBRARY;DEV_ENABLED;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN64;NOMINMAX;TYPED_METHOD_BIND;DEBUG_ENABLED;GDEXTENSION_LIBRARY;DEV_ENABLED;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ExceptionHandling>Sync</ExceptionHandling>
<WholeProgramOptimization>
Expand All @@ -184,7 +133,7 @@
<Link>
<SubSystem>NotSet</SubSystem>
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
<AdditionalDependencies>libgodot-cpp.windows.editor.dev.$(LlvmPlatformName).lib</AdditionalDependencies>
<AdditionalDependencies>libgodot-cpp.windows.template_debug.dev.$(LlvmPlatformName).lib</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<SuppressStartupBanner>true</SuppressStartupBanner>
Expand All @@ -198,7 +147,7 @@
</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>WIN64;NOMINMAX;TYPED_METHOD_BIND;GDEXTENSION_LIBRARY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN64;NOMINMAX;TYPED_METHOD_BIND;GDEXTENSION_LIBRARY;DISABLE_DEBUG_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ExceptionHandling>Sync</ExceptionHandling>
Expand Down
14 changes: 11 additions & 3 deletions lib_utils.py
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ def setup_options(env, arguments, gen_help):
from SCons.Variables import Variables, BoolVariable, EnumVariable, PathVariable
opts = Variables([], arguments)

opts.Add(BoolVariable("force_enabled_dd3d", "Keep the rendering code in the release build", False))
opts.Add(BoolVariable("lto", "Link-time optimization", False))
opts.Add(PathVariable("addon_output_dir", "Path to the output directory",
output_dir, PathVariable.PathIsDirCreate))
Expand All @@ -23,6 +24,9 @@ def setup_options(env, arguments, gen_help):
def gdnative_setup_defines_and_flags(env):
env.Append(CPPDEFINES=["GDEXTENSION_LIBRARY"])

if "release" in env["target"] and not env["force_enabled_dd3d"]:
env.Append(CPPDEFINES=["DISABLE_DEBUG_RENDERING"])

if env["lto"]:
if env.get("is_msvc", False):
env.AppendUnique(CCFLAGS=["/GL"])
Expand Down Expand Up @@ -60,8 +64,12 @@ def gdnative_get_library_object(env, arguments=None, gen_help=None):
# store all obj's in a dedicated folder
env["SHOBJPREFIX"] = "#obj/"

library_full_name = "lib" + lib_name + ".{}.{}.{}{}".format(
env["platform"], env["target"], env["arch"], env["SHLIBSUFFIX"])
additional_tags = ""
if "release" in env["target"] and env["force_enabled_dd3d"]:
additional_tags += ".enabled"

library_full_name = "lib" + lib_name + ".{}.{}.{}{}{}".format(
env["platform"], env["target"], env["arch"], additional_tags,env["SHLIBSUFFIX"])

env.Default(env.SharedLibrary(
target=env.File(Path(env["addon_output_dir"]) / library_full_name),
Expand All @@ -77,5 +85,5 @@ def gdnative_get_library_object(env, arguments=None, gen_help=None):
env.Append(LIBS=[library_full_name.replace(".dll", ".lib")])
else:
env.Append(LIBS=[library_full_name])

return env
4 changes: 3 additions & 1 deletion src/asset_library_update_checker.cpp
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#include "asset_library_update_checker.h"

#ifdef TOOLS_ENABLED
#ifndef DISABLE_DEBUG_RENDERING
#ifdef DEBUG_ENABLED

#include "version.h"

Expand Down Expand Up @@ -69,4 +70,5 @@ AssetLibraryUpdateChecker::AssetLibraryUpdateChecker() {
call_deferred(TEXT(init));
}

#endif
#endif
4 changes: 3 additions & 1 deletion src/asset_library_update_checker.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#pragma once

#ifdef TOOLS_ENABLED
#ifndef DISABLE_DEBUG_RENDERING
#ifdef DEBUG_ENABLED

#include "utils.h"

Expand All @@ -27,4 +28,5 @@ class AssetLibraryUpdateChecker : public RefCounted {
AssetLibraryUpdateChecker();
};

#endif
#endif
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