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How to change immediate text display layer? Seems stuck at 64 #54

Answered by DmitriySalnikov
hsandt asked this question in Q&A
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You can use DebugDraw2D.custom_canvas on the desired layer.

An example from the demo:

DebugDraw2D.custom_canvas = %CustomCanvas if Input.is_key_pressed(KEY_ALT) else null
Godot_v4.3-rc1_win64_Sv9dPbGBxZ.mp4

I feel dumb, but I only thought about it after the previous part of the comment..

Just change layer of DebugDrawManager:

lXtY1FwxBv.mp4

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