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Releases: DomiStyle/docker-eldewrito

v0.7.0-c1.1

22 Apr 12:38
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Update for 0.7

* Container now always runs as non-root user
* INSTANCE_ID is deprecated
* Volumes now match the 0.7 structure
* Use named volumes
* Add new default files
* Add example for multiple instances
* Update readme

v0.6.1-c0.6

20 May 13:21
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Add FAudio dependency for Wine 5

v0.6.1-c0.5

08 Mar 08:38
9bf0fb0
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  • Updated from Ubuntu 16.04 to 18.04
  • Updated from Wine 3.x to Wine 4.0
  • Moved from staging to stable
  • Added new Wine public key

0.6.1

23 Jun 10:18
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  • Adjust checksum check for 0.6.1

0.6-test7

01 May 19:30
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0.6-test7 Pre-release
Pre-release
  • Added WAIT_ON_EXIT
  • Added WINE_DEBUG
  • Revert to root launch by default, use RUN_AS_USER to change this

0.6-test6

27 Apr 13:18
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0.6-test6 Pre-release
Pre-release
  • Container will now automatically chown and chmod the /game /config and /logs directories to prevent launch issues
  • The game server is now executed under a different user, use PUID and PGID to change the ID manually
  • The checksum of mtndew.dll will now be checked upon start to make sure the game files are valid
    • To skip this check define the environment variable SKIP_CHECKSUM_CHECK
  • Support for multiple instances
    • To use simply define an alphanumeric string as INSTANCE_ID
    • In multi instance mode your configuration from /config/dewrito_prefs.cfg will be used
    • Do not edit any configuration in your game folder, they will be overwritten!
    • If no INSTANCE_ID is defined the container will start in single instance mode as usual

0.6-test5

24 Apr 08:01
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0.6-test5 Pre-release
Pre-release
  • Trying Wine staging

0.6-test4

24 Apr 07:47
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0.6-test4 Pre-release
Pre-release
  • Fix container crash on restart
  • Switch to Wine stable

0.6-test3

24 Apr 07:18
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0.6-test3 Pre-release
Pre-release

Fix build hanging

0.6-test2

24 Apr 06:45
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0.6-test2 Pre-release
Pre-release

Switch to Wine staging