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A tool to export checkpoint data available inside a replay or ghost into a text file.

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Clip Checkpoint

GitHub release (latest by date including pre-releases) GitHub all releases

Powered by GBX.NET.

Clip Checkpoint is a tool that can extract checkpoint times from replays and create a MediaTracker visualization as .Clip.Gbx which can be then imported next to the replay.

The tool currently works on drag and dropping. You can also drag and drop multiple files to process.

A web interface is planned in the future.

Currently the tool can read checkpoints from these files:

  • Replay.Gbx
  • Ghost.Gbx
  • Clip.Gbx (that contains minimally 1 ghost)

Where can I import the outputted Clip.Gbx?

  • TrackMania Sunrise (Legacy: true)
  • TrackMania Nations ESWC (Legacy: true)
  • TrackMania United (Legacy: true)
  • TrackMania United Forever
  • TrackMania Nations Forever
  • TrackMania 2
  • Trackmania Turbo
  • Trackmania (2020)

Where should the clip files be copied to?

  • TMUF/TMNF: Documents/TrackMania/Tracks
  • TMTurbo: Documents/TrackmaniaTurbo/Replays/Clips
  • TM2: Documents/ManiaPlanet/Replays/Clips
  • TM2020: Documents/Trackmania/Replays/Clips

Legacy versions:

  • TMS: TrackMania Sunrise/GameData/Tracks
  • TMESWC: TrackMania Nations ESWC/GameData/Tracks
  • TMU: Documents/TrackMania United/Tracks

Feel free to organize the foldering inside these folders.

Troubleshooting

  • Issue: The program blinks when trying to run
    • Solution: Install at least .NET 5 Runtime and choose x64 or x86 depending on the OS you use.

Settings

You can manage the default values in Config.yml file.

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A tool to export checkpoint data available inside a replay or ghost into a text file.

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