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DeuTex 5.1.0

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@chungy chungy released this 11 Aug 09:06
· 34 commits to master since this release
v5.1.0

General

  • The -overwrite option now works.
  • Levels are extracted/inserted in a way to preserve GL nodes.
  • Inserting pictures with a height of 1 pixel no longer causes a malloc error, and allows the operation of rebuilding a Doom 1 or 2 IWAD.
  • texture lump file names can now be overridden.

Graphics

  • DeuTex supports reading and writing sprite offsets based on PNG grAb chunks in a manner compatible with SLADE and ZDoom. wadinfo.txt overrides these offsets unless -pngoffsets is used.