Releases: DosMike/SM-MetaChatProcessor
Releases · DosMike/SM-MetaChatProcessor
Release 24w24a
- Fixed post callback receiving empty strings
- Fixed potential crash in TrimStringMB
- Added mcp-mentions
- Hardened against missing translations
- Fixed mcp-redirects redirecting non-standard chat messages
- Improved late loading
- Fixed non-chat messages being picked up (name changes)
- Fixed basechat throwing an error on sm_psay
- Fixed mcp-chattags cutting off tags earlier than supported in MCP
Release 23w52a
- Fix Issue #3: Plugin SayText2 messages, that do not use a standard chat format string and do not block hooking, are now ignored
Release 23w31b
- Fixed a bunch of bugs with MCP-ChatTags
- MCP-ChatTags can now auto switch profiles when it detects change
Release 23w31a
- Fixed native MCP_SetClientDefaultChatColor
- Added MCP-ChatTags as module to replace and expand upon Cusom Chat-Colors / Custom Chat-Colros Toggle
- If you were using these plugin previously and want to switch, the config should work as is
- If you are using HexTags, this module is probably not interesting for you
- Updated the edited basechat.sp
Release 23w29a
- Improved color tag formatting for CCC-Toggle
- Added "External Formatting" option to (partially) turn off MCP formatting
Release 23w08a
- Fixed some special chars in nicknames being replaced with
?
- Fixed some chat message duplications
- Fixed name codes being usable to send empty messages
Release 22w41a
- Network messages are now collected for instances where the game decides to send a message per recipient instead of sending to all recipients at once. Processing was mostly moved to the following tick as a side-effect, allowing SayText2 messages to be send during processing
Release 22w34a
- [main] Added command-listener as hook method
- [redirects] Added sm_sayredirect_forecteamname to change the say_team prefix
- miscellaneous bugfixes
Pre-Release 22w26c
- Tries to fix doubled chat messages
Pre-Release 22w26b
- Ironed out last issues by updating mcp-sayredirects and editing basechat