An update with a few fixes. This is a "Beta" version, meaning that it is not final and may contain bugs.
This mod introduces CPU-controlled bots for cooperative and deathmatch games.
Visit mod wiki to read about available mod commands.
Changes since 0.2.2
- Migrated to a newer version of the mod SDK.
- Fixed bots getting confused and walking around weirdly if fall hazard avoidance is disabled.
- Reverted bot logic to being handled by bot entities themselves, rather than from an external list for stability.
- Added a command for using a slower but more reliable method for checking which entity is which. This allows bots to attack enemies and collect items from external entity packs (
MOD_bCheckEntityNames
command).
Known issues
- The game crashes upon quitting it after changing levels at least once with some bots active. There seem to be a bunch of issues that arise from level changing.