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0.2.3 release

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@DreamyCecil DreamyCecil released this 01 Feb 20:19
· 13 commits to master since this release

An update with a few fixes. This is a "Beta" version, meaning that it is not final and may contain bugs.

This mod introduces CPU-controlled bots for cooperative and deathmatch games.
Visit mod wiki to read about available mod commands.

Changes since 0.2.2

  • Migrated to a newer version of the mod SDK.
  • Fixed bots getting confused and walking around weirdly if fall hazard avoidance is disabled.
  • Reverted bot logic to being handled by bot entities themselves, rather than from an external list for stability.
  • Added a command for using a slower but more reliable method for checking which entity is which. This allows bots to attack enemies and collect items from external entity packs (MOD_bCheckEntityNames command).

Known issues

  • The game crashes upon quitting it after changing levels at least once with some bots active. There seem to be a bunch of issues that arise from level changing.