High-Performance renderer for stream architectures based on LuisaCompute.
- Camera (Model and Environment Map from PolyHeaven)
- Wave-Front Path Tracing
- Disney and Glass Materials
- Environment Mapping
- Resolution: 3840x2160
- Max Depth: 10
- Glass of Water (from Rendering Resources)
- Wavefront Path Tracing
- Glass, Substrate, and Metal Materials
- Diffuse Area Lights
- Resolution: 1280x720
- Max Depth: 32
- Living-Room Table (from Rendering Resources)
- Mega-Kernel Path Tracing
- Glass, Plastic, and Metal Materials
- Environment Mapping
- Spectral Rendering
- Depth of Filed
- Resolution: 1024x1024
- Max Depth: 10
- Coffee (from Rendering Resources)
- Mega-Kernel Path Tracing
- Diffuse Area Lights
- Plastic, Disney, Glass, and Mirror Materials
- Spectral Rendering
- Resolution: 800x1000
- Max Depth: 10
- Spaceship (from Rendering Resources)
- Mega-Kernel Path Tracing
- Diffuse Area Lights
- Substrate, Metal, Matte, and Glass Materials
- Spectral Rendering
- Resolution: 1280x720
- Max Depth: 10
- Cornell Box with Bunnies
- Mega-Kernel Path Tracing
- Multiple-Level Instancing
- Lambert & (Fake) Mirror Materials
- Diffuse Area Lights
- Spectral Rendering
- Resolution: 1024x1024
- Max Depth: 10
- Rotating Teapot with Environment Mapping
- Mega-Kernel Path Tracing
- Motion Blur
- (Fake) Mirror Materials
- HDRI Environment Mapping
- Spectral Rendering
- Resolution: 1024x1024
- Max Depth: 10
- Cornell Box with Textured Area Light
- Mega-Kernel Path Tracing
- Textured Diffuse Area Light
- Lambert Materials
- Spectral Rendering
- Resolution: 1024x1024
- Max Depth: 10
- Glass Teapot
- Mega-Kernel Path Tracing
- Environment Mapping
- Roughness Glass Material
- Spectral Rendering
- Resolution: 1024x1024
- Max Depth: 16
- Plastic Teapot
- Mega-Kernel Path Tracing
- Environment Mapping
- Roughness Plastic Material
- Spectral Rendering
- Resolution: 1024x1024
- Max Depth: 16