I'm an aspiring game developer and I'm passionate about creating the best possible experiences that I can. Currently, I specialize in Unity game development, but I am looking to try Unreal Engine when the need arises.
I'm open to collaborate on new game development projects, so feel free to contact me and we can discuss further.
- π Bachelor of Science (B.S.), Computer Science
- π§ Interested in Game & Simulation Development, User Interface Design, and Game Artificial Intelligence
These are some of the technologies and tools that I have worked with:
- Languages: C#, C++, Lua, Java, Python, SQL
- Web Development: HTML, CSS, ASP.NET Core/C# with Azure Cloud Hosting
- Engines/SDKs: Unity, Solar2D
- Other Skills: Leadership, Project Management, Proofreading, Technical Writing
Here are a few of my published projects:
XR Training Simulation for Teacher Education is a classroom de-escalation training simulation software designed by myself and my other group members for our senior capstone project. This project features advanced animation systems and complex narrative design.
Asteroid Crashers is a game designed by myself along with my other group members for our Secure Software Engineering university course. This project demonstrates how an anti-cheat system can be implemented into a Unity game.
3. Visions
Visions is a game designed by myself and my friend for our Advanced Game & Simulation Development course. This project demonstrates ballistic weapon physics in a endless zombie shooter Unity game.
4. Burn it Up!
Burn it Up! is a weight loss app designed by myself along with my other group members for our Software Engineering Principles course project. In this project, we implemented a weight loss application in Solar2D/Lua.
You can find more information on my portfolio here.
If you would like to reach out to me, you can contact me via email here.