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Lich-type spells not treated correctly #4098

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joligario opened this issue Feb 19, 2024 · 1 comment
Open

Lich-type spells not treated correctly #4098

joligario opened this issue Feb 19, 2024 · 1 comment

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@joligario
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joligario commented Feb 19, 2024

Lich-type spells should not break invis. (Fixed in #4101)

Also, the damage should not be mitigated by spell shield type effects.
image

joligario added a commit that referenced this issue Feb 19, 2024
This change breaks lich-type spells as seen in #4098. Per comment on original change, also don't see where Runes come into play.
@Kinglykrab
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I’d imagine the intention was to check for rune spell effect.

Akkadius pushed a commit that referenced this issue Feb 20, 2024
* [Bug Fix] Revert 2df7d19
This change breaks lich-type spells as seen in #4098. Per comment on original change, also don't see where Runes come into play.

* Revert invis change

* [Bug Fix] Correct Rune damage check location for invis break.

Correct the location of the CommonBreakInvis for runes. Appologize for the incorrect location. Thank you JJ for pointing me to the PR that caused the issue.

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Co-authored-by: Trust <fryguy503@gmail.com>
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