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[Bug Fix] Attune Augments when Equipped #4446

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merged 1 commit into from
Aug 10, 2024
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fryguy503
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Description

Attune Augments when Equipped. If you attempt to augment an with an attuneable augment, the game natively asks you to confirm. Now it will properly flag the item as no drop even after removal.

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)

Testing

Pre Augmenting:
image

Post Augmenting:
image

Augment Removed with Distiller showing its still no-drop:
image

Clients tested: RoF2

Checklist

  • I have tested my changes
  • I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
  • I own the changes of my code and take responsibility for the potential issues that occur

@Kinglykrab Kinglykrab merged commit 6296ed6 into master Aug 10, 2024
2 checks passed
@Kinglykrab Kinglykrab deleted the trust/augment_attune branch August 10, 2024 02:27
@Akkadius Akkadius mentioned this pull request Aug 27, 2024
Akkadius pushed a commit to The-Heroes-Journey-EQEMU/Server that referenced this pull request Aug 27, 2024
catapultam-habeo pushed a commit to The-Heroes-Journey-EQEMU/Server that referenced this pull request Sep 5, 2024
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2 participants