-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'main' of https://github.com/ESchuderer/Fallout-4-Worksh…
- Loading branch information
Showing
1 changed file
with
57 additions
and
29 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,50 +1,78 @@ | ||
# Fallout 4 Workshop Enhanced | ||
F4WE is a Sim Settlements 2 focused modlist staying close to vanilla with some Quality of Life seasoning. | ||
F4WE is a [Sim Settlements 2](https://simsettlements2.com/) focused [Wabbajack](https://github.com/wabbajack-tools/wabbajack) mod list staying close to vanilla with some Quality of Life seasoning. | ||
|
||
# Notable Mods | ||
* [Goals](#goals) | ||
* [This list is not about](#this-list-is-not-about) | ||
* [Notable Modifications](#noteable-modifications) | ||
* [F4WE Changes](#f4we-changes) | ||
* [Installation](#installation) | ||
* [Known Issues](#known-issues) | ||
* [Post Installation](#post-installation) | ||
* [Game Folder Files](#game-folder-files) | ||
* [Endorse Mods](#endorse-mods) | ||
* [Starting a new Game](#starting-a-new-game) | ||
* [MCM Preset](#mcm-preset) | ||
* [Issues & Support](issues---support) | ||
|
||
-- WIP SECTION -- | ||
more mod details coming soon | ||
# Goals | ||
* Stable Experience | ||
* Quality of Life | ||
* Nice Settlements | ||
|
||
## Sim Settlements 2 | ||
- https://simsettlements2.com/ | ||
## This list is not about | ||
* New weapons & armors | ||
* New locations & quests | ||
* Changing combat | ||
* Hardcore Survival Experience | ||
|
||
# Notable F4WE changes | ||
# Noteable Modifications | ||
|
||
- Easy hacking | ||
- Easy lockpicking | ||
- Unrandomized speech checks with guaranteed success at 4, 6, 8 Charisma | ||
- Named NPCs are now protected if they weren't (unless they are essential, UFO4P changes respected) | ||
* [Sim Settlements 2 (Chapter 1 & 2)](https://simsettlements2.com/) | ||
|
||
## F4WE changes | ||
|
||
* Easy hacking | ||
* Easy lockpicking | ||
* Unrandomized speech checks with guaranteed success at 4, 6, 8 Charisma | ||
* Named NPCs are now protected if they weren't (unless they are essential, UFO4P changes respected) | ||
* Valuable Scrap is not scrapable anymore (Uniques & Pre-War Money) | ||
|
||
# Installation | ||
|
||
Let Wabbajack do all the hard work. | ||
* Download and install [Wabbjack](https://www.wabbajack.org/#/) | ||
* Download and execute [Fallout 4 Workshop Extended.wabbajack](output/Fallout%204%20Workshop%20Extended.wabbajack) | ||
|
||
## Known Issues | ||
- FallOpt doesn't download | ||
-- Download FallOpt manually and put it in the Wabbajack downloads folder: https://www.nexusmods.com/fallout4/mods/55662 | ||
* FallOpt doesn't download | ||
* Download FallOpt manually and put it in the Wabbajack downloads folder: https://www.nexusmods.com/fallout4/mods/55662 | ||
|
||
# Post Installation | ||
## Post Installation | ||
|
||
## Game Folder Files | ||
- Open the `Game Folder Files` directory in your Wabbajack installation directory | ||
- Copy the contents of the `Game Folder Files` directory | ||
- Open your Fallout 4 game directory, eg. for Steam `Steam\steamapps\common\Fallout4` | ||
- Paste the contents of the `Game Folder Files` directory | ||
### Game Folder Files | ||
* Open the `Game Folder Files` directory in your Wabbajack installation directory | ||
* Copy the contents of the `Game Folder Files` directory | ||
* Open your Fallout 4 game directory, eg. for Steam `Steam\steamapps\common\Fallout4` | ||
* Paste the contents of the `Game Folder Files` directory | ||
|
||
## Creation Club Content | ||
Depending on the creation club content you own, ensure to enable / disable the "F4WE - Creation Club" mods on the bottom of the list. | ||
|
||
## Endorse Mods | ||
### Endorse Mods | ||
Ensure to endorse the great work of the mod authors! | ||
You can do so directly from the Mod Organizer by right clicking the mods you like. | ||
|
||
# Starting a new Game | ||
|
||
To start the game you need to use the Mod Organizer as follows: | ||
* Open the Wabbajack installation directory | ||
* Open the "Mod Organizer" | ||
* Ensure "Start F4WE" is selected in the dropdown on the top right (left of the run button) | ||
* Hit that run button | ||
|
||
## MCM Preset | ||
I recommend to load the F4WE configuration preset once you left the Cryopod in Vault 111 by following these steps: | ||
- Press ESC and open the `Mod Configuration Menu` | ||
- Select the `-= MCM Settings Manager =-` | ||
- Click apply besides the `F4WE Preset` | ||
* Press ESC and open the `Mod Configuration Menu` | ||
* Select the `-= MCM Settings Manager =-` | ||
* Click apply besides the `F4WE Preset` | ||
* ENJOY the game :) | ||
|
||
# Issues | ||
If you didn't modify the list and face some issues feel free to contact me on Discord: CrowsBane#4254 | ||
# Issues & Support | ||
As long as you didn't modify the list yourself feel free to open an issue in this GitHub repository. | ||
If you made changes to the list I can not offer any help. |