AngelScript is a high-level, object-oriented scripting language designed for game development and other performance-critical applications. It was created by Andreas Jonsson and first released in 2003. AngelScript is known for its simplicity, flexibility, and speed, making it a popular choice among game developers for incorporating scripting functionality into their games.
Contributions are always welcome! Here are some ways you can contribute:
- Fork the repository and make your changes.
- Submit a pull request with your changes.
- Create an issue if you find a bug or have a feature request.
Please make sure to adhere to the code of conduct and the contributing guidelines.
This project is licensed under the GPL v3 License - see the LICENSE file for details.