Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sly Cooper - Not working with Physical #82

Closed
NikoofDeath opened this issue Sep 3, 2018 · 4 comments
Closed

Sly Cooper - Not working with Physical #82

NikoofDeath opened this issue Sep 3, 2018 · 4 comments
Labels
game request New game patch wanted

Comments

@NikoofDeath
Copy link

NikoofDeath commented Sep 3, 2018

Apparently, since it includes both Sly 1 and 2, the physical sly collection is PCSA00095 rather than PCSA00096, is it possible to fix this?

@Electry
Copy link
Owner

Electry commented Sep 6, 2018

I couldn't find NoNpDrm of PCSA00095 anywhere. If we assume it uses the same binaries (same offsets) as the standalone versions (PCSA00096/97), I still need the .self NIDs (so I can differentiate between Sly1 and Sly2 .self, as they both use PCSA00095 title id).

I can give you a small plugin that will print them out on screen, so you could paste them here.

@TheBLKMN
Copy link

TheBLKMN commented Sep 7, 2018

@Electry If given this plugin, I could also post the NIDs, as this is a minor issue also plaguing me.

@Electry
Copy link
Owner

Electry commented Sep 8, 2018

Could you please try this? #16 (comment)

@TheBLKMN
Copy link

TheBLKMN commented Sep 13, 2018

Your test build is near flawless, dood. Thanks for the awesome work! Keep it up :)

@Electry Electry added the game request New game patch wanted label Oct 16, 2018
@Electry Electry closed this as completed Oct 16, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
game request New game patch wanted
Projects
None yet
Development

No branches or pull requests

3 participants