Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

:reverb #422

Merged
merged 1 commit into from
Jul 15, 2021
Merged

:reverb #422

merged 1 commit into from
Jul 15, 2021

Conversation

Webm07
Copy link
Contributor

@Webm07 Webm07 commented Jul 14, 2021

Adds :reverb command which lets the player change the AmbientReverb in-game.
Includes an optional player argument as well

If the first argument is invalid or blank, it will open a list of acceptable Reverbs from Enum.ReverbType
Case Sensitive

:reverb

Adds :reverb command which lets the player change the AmbientReverb in-game.
Includes an optional player argument as well

If the first argument is invalid or blank, it will open a list of acceptable Reverbs from Enum.ReverbType
@Sceleratis Sceleratis merged commit 9128055 into Epix-Incorporated:master Jul 15, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants