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Fixed example.
Check format #2723: Commit bdb9ea1 pushed by davidetan
October 21, 2024 13:31 2m 7s ts-webgl-overlay
October 21, 2024 13:31 2m 7s
Docs and minor fixes.
Check format #2722: Commit 38f5231 pushed by davidetan
October 21, 2024 13:20 1m 42s ts-webgl-overlay
October 21, 2024 13:20 1m 42s
WIP - Added/Changed:
Check format #2721: Commit 0fa9602 pushed by davidetan
October 18, 2024 14:43 1m 47s ts-webgl-overlay
October 18, 2024 14:43 1m 47s
[godot] Fix web builds for Godot <= 4.2
Check format #2720: Commit 623e2b9 pushed by badlogic
October 17, 2024 13:21 1m 52s 4.2
4.2
October 17, 2024 13:21 1m 52s
[godot] Another build script fix.
Check format #2719: Commit cf5b340 pushed by badlogic
October 17, 2024 10:12 36m 36s 4.2
4.2
October 17, 2024 10:12 36m 36s
[godot] Fix build script.
Check format #2718: Commit da3fa70 pushed by badlogic
October 17, 2024 09:45 27m 51s 4.2
4.2
October 17, 2024 09:45 27m 51s
[godot] Try to fix web build on GitHub.
Check format #2717: Commit 9ea50d8 pushed by badlogic
October 17, 2024 09:30 1m 53s 4.2
4.2
October 17, 2024 09:30 1m 53s
[godot] Fix compilation with emscripten.
Check format #2716: Commit e4469dc pushed by badlogic
October 17, 2024 07:00 11m 36s 4.2
4.2
October 17, 2024 07:00 11m 36s
Fix Godot GH actions
Check format #2715: Commit 0954267 pushed by badlogic
October 17, 2024 06:37 2m 14s 4.2
4.2
October 17, 2024 06:37 2m 14s
Fix Godot GH actions
Check format #2714: Commit 0954267 pushed by badlogic
October 17, 2024 06:37 2m 1s gdextension
October 17, 2024 06:37 2m 1s
Merge branch '4.2' into gdextension
Check format #2713: Commit 5b15994 pushed by badlogic
October 15, 2024 13:14 1m 1s gdextension
October 15, 2024 13:14 1m 1s
[c] Fix incorrect != in spBone_parentToWorld
Check format #2712: Commit bd34b7a pushed by badlogic
October 15, 2024 13:14 19s 4.2
4.2
October 15, 2024 13:14 19s
[c] Fix incorrect != in spBone_parentToWorld
Check format #2711: Commit 6063071 pushed by badlogic
October 15, 2024 12:57 27s gdextension
October 15, 2024 12:57 27s
October 14, 2024 16:24 1m 47s
Add sources to source maps via TS configuration option
Check format #2709: Commit 54ecc39 pushed by davidetan
October 10, 2024 08:40 2m 0s 4.2
4.2
October 10, 2024 08:40 2m 0s
[godot] Fix statics deinitialization
Check format #2708: Commit 5600d0d pushed by badlogic
October 9, 2024 19:14 1m 45s gdextension
October 9, 2024 19:14 1m 45s
[godot] Fix rendering in GDExtension.
Check format #2707: Commit 62aad81 pushed by badlogic
October 9, 2024 10:55 4m 21s gdextension
October 9, 2024 10:55 4m 21s
[godot] Fix setup script, remove .idea references.
Check format #2706: Commit 728b96b pushed by badlogic
October 9, 2024 09:18 14m 20s gdextension
October 9, 2024 09:18 14m 20s
[godot] Fix module build for Godot 4.x
Check format #2705: Commit 13127aa pushed by badlogic
October 9, 2024 09:13 1m 43s gdextension
October 9, 2024 09:13 1m 43s
October 8, 2024 15:27 13m 7s
[godot] Restore old build/setup.sh
Check format #2703: Commit 64c3e9a pushed by badlogic
October 8, 2024 15:17 6m 27s gdextension
October 8, 2024 15:17 6m 27s
[godot] Clean-up, properly point to editor binaries in .gdextension f…
Check format #2702: Commit a3fa4e9 pushed by badlogic
October 8, 2024 15:16 4m 25s gdextension
October 8, 2024 15:16 4m 25s
[godot] Fix static initializers for GDExtension initialization order,…
Check format #2701: Commit 687a695 pushed by badlogic
October 8, 2024 15:08 11m 44s gdextension
October 8, 2024 15:08 11m 44s
[godot] Remove superfluous GodotSpineExtension::_readFile impl
Check format #2700: Commit 0dc8422 pushed by badlogic
October 8, 2024 14:00 1m 42s gdextension
October 8, 2024 14:00 1m 42s
[godot] Fix importers for extension settings
Check format #2699: Commit 6dbed60 pushed by badlogic
October 8, 2024 13:49 2m 6s gdextension
October 8, 2024 13:49 2m 6s