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[UE4] UBoneDriverComponent and UBoneFollowerComponent as USceneComponent #1175

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merged 2 commits into from
Oct 3, 2018
Merged

[UE4] UBoneDriverComponent and UBoneFollowerComponent as USceneComponent #1175

merged 2 commits into from
Oct 3, 2018

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przemyslawlis
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I would like to propose a change for both UBoneDriverComponent and UBoneFollowerComponent to be USceneComponents instead UActorComponents. We could then use component transform instead of owning actor transform which is more flexible and opens new options.

This behavior is optional, and can be switched on by setting UseComponentTransform property to true. Default value is set to false, which means that by default the behavior is unchanged from what it is now.

@badlogic badlogic self-assigned this Sep 17, 2018
@badlogic badlogic merged commit 566afe6 into EsotericSoftware:3.7-beta-cpp Oct 3, 2018
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badlogic commented Oct 3, 2018

Thanks! Sorry for the delay.

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